Name
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindow — Attach an existing drawing object to a HALCON window.
Herror attach_drawing_object_to_window(const HTuple& WindowHandle, const HTuple& DrawID)
void HWindow::AttachDrawingObjectToWindow(const HDrawingObject& DrawID) const
void AttachDrawingObjectToWindow(const HTuple& WindowHandle, const HTuple& DrawID)
void HWindow::AttachDrawingObjectToWindow(const HDrawingObject& DrawID) const
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindow attaches the drawing object DrawIDDrawIDDrawIDDrawIDDrawIDdrawID
to the HALCON window specified in WindowHandleWindowHandleWindowHandleWindowHandleWindowHandlewindowHandle.
When attached to a window the drawing object is displayed in the specified
window. The drawing object can be modified interactively in the HALCON window.
The window is automatically updated when the objects properties are modified
using the operator set_drawing_object_paramsset_drawing_object_paramsSetDrawingObjectParamsset_drawing_object_paramsSetDrawingObjectParamsSetDrawingObjectParams.
When two or more drawing objects overlap, a double-click on the currently
selected drawing object will shift the focus to the next drawing object.
Furthermore it is possible to react to modifications of the drawing object
caused by user interaction when using any of the language interface.
Please see the documentation of set_drawing_object_callbackset_drawing_object_callbackSetDrawingObjectCallbackset_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallback for
more details.
The drawing object can be removed from the current window with the operator
detach_drawing_object_from_windowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindow.
As soon as a drawing object is attached to the window, each HALCON object
which is displayed by any of the graphical operators, namely
disp_objdisp_objDispObjdisp_objDispObjDispObj, disp_regiondisp_regionDispRegiondisp_regionDispRegionDispRegion, disp_imagedisp_imageDispImagedisp_imageDispImageDispImage and
disp_xlddisp_xldDispXlddisp_xldDispXldDispXld, is stored internally in a graphical stack associated with
the WindowHandleWindowHandleWindowHandleWindowHandleWindowHandlewindowHandle, so that they can be displayed together with the
attached drawing object. These remain in the stack until the user calls
clear_windowclear_windowClearWindowclear_windowClearWindowClearWindow or closes the window with close_windowclose_windowCloseWindowclose_windowCloseWindowCloseWindow.
The size of this graphical stack can be queried and modified
with get_systemget_systemGetSystemget_systemGetSystemGetSystem and set_systemset_systemSetSystemset_systemSetSystemSetSystem, respectively. See the
corresponding documentation reference for further details.
Note that using any synchronous operator which actively probe the event
queue, e.g., get_mbuttonget_mbuttonGetMbuttonget_mbuttonGetMbuttonGetMbutton or read_charread_charReadCharread_charReadCharReadChar, will conflict with the
interaction with the drawing objects. In case you need to read the state of the
cursor, please refer to the documentation of your framework of choice for an
appropriate, non-invasive alternative.
Furthermore, the event based functionality should not be used together with
the former blocking operators draw_rectangle1draw_rectangle1DrawRectangle1draw_rectangle1DrawRectangle1DrawRectangle1,
draw_rectangle2draw_rectangle2DrawRectangle2draw_rectangle2DrawRectangle2DrawRectangle2, draw_regiondraw_regionDrawRegiondraw_regionDrawRegionDrawRegion, draw_xlddraw_xldDrawXlddraw_xldDrawXldDrawXld or
draw_circledraw_circleDrawCircledraw_circleDrawCircleDrawCircle. They conflict with the event based functionality, since
they actively fetch all events sent to the HALCON window.
When working under UNIX/Linux it is necessary to turn on the support for
multithreading in the Xlib. This is achieved by calling the function
XInitThreads() before any other function of the Xlib library. This means
that you need to call it before any other function or method of your
graphical development environment of choice. See the documentation of the
function XInitThreads() in the corresponding manual page for further details.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Handle of the drawing object.
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindow returns 2 (H_MSG_TRUE), if the DrawIDDrawIDDrawIDDrawIDDrawIDdrawID
and WindowHandleWindowHandleWindowHandleWindowHandleWindowHandlewindowHandle are valid. Otherwise an exception is raised.
create_drawing_object_rectangle1create_drawing_object_rectangle1CreateDrawingObjectRectangle1create_drawing_object_rectangle1CreateDrawingObjectRectangle1CreateDrawingObjectRectangle1,
create_drawing_object_xldcreate_drawing_object_xldCreateDrawingObjectXldcreate_drawing_object_xldCreateDrawingObjectXldCreateDrawingObjectXld,
create_drawing_object_circle_sectorcreate_drawing_object_circle_sectorCreateDrawingObjectCircleSectorcreate_drawing_object_circle_sectorCreateDrawingObjectCircleSectorCreateDrawingObjectCircleSector,
create_drawing_object_ellipse_sectorcreate_drawing_object_ellipse_sectorCreateDrawingObjectEllipseSectorcreate_drawing_object_ellipse_sectorCreateDrawingObjectEllipseSectorCreateDrawingObjectEllipseSector,
create_drawing_object_ellipsecreate_drawing_object_ellipseCreateDrawingObjectEllipsecreate_drawing_object_ellipseCreateDrawingObjectEllipseCreateDrawingObjectEllipse,
create_drawing_object_linecreate_drawing_object_lineCreateDrawingObjectLinecreate_drawing_object_lineCreateDrawingObjectLineCreateDrawingObjectLine,
create_drawing_object_rectangle2create_drawing_object_rectangle2CreateDrawingObjectRectangle2create_drawing_object_rectangle2CreateDrawingObjectRectangle2CreateDrawingObjectRectangle2,
create_drawing_object_circlecreate_drawing_object_circleCreateDrawingObjectCirclecreate_drawing_object_circleCreateDrawingObjectCircleCreateDrawingObjectCircle,
create_drawing_object_textcreate_drawing_object_textCreateDrawingObjectTextcreate_drawing_object_textCreateDrawingObjectTextCreateDrawingObjectText
detach_drawing_object_from_windowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindow,
get_drawing_object_paramsget_drawing_object_paramsGetDrawingObjectParamsget_drawing_object_paramsGetDrawingObjectParamsGetDrawingObjectParams,
get_drawing_object_iconicget_drawing_object_iconicGetDrawingObjectIconicget_drawing_object_iconicGetDrawingObjectIconicGetDrawingObjectIconic
set_drawing_object_callbackset_drawing_object_callbackSetDrawingObjectCallbackset_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallback,
get_drawing_object_iconicget_drawing_object_iconicGetDrawingObjectIconicget_drawing_object_iconicGetDrawingObjectIconicGetDrawingObjectIconic,
get_drawing_object_paramsget_drawing_object_paramsGetDrawingObjectParamsget_drawing_object_paramsGetDrawingObjectParamsGetDrawingObjectParams
Foundation