ClassesClassesClassesClasses | | | | Operators |
Page not available for the currently selected syntax (programming language).
Page not available for the currently selected syntax (programming language).
HPose — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).
CreatePose | Create a 3D pose. |
BinocularCalibration | Determine all camera parameters of a binocular stereo system. | |
BinocularDistance | Compute the distance values for a rectified stereo image pair using correlation techniques. | |
BinocularDistanceMg | Compute the distance values for a rectified stereo image pair using multigrid methods. | |
CamParPoseToHomMat3d | Convert internal camera parameters and a 3D pose into a 3×4 projection matrix. | |
CameraCalibration | Determine all camera parameters by a simultaneous minimization process. | |
ContourToWorldPlaneXld | Transform an XLD contour into the plane z=0 of a world coordinate system. | |
ConvertPoseType | Change the representation type of a 3D pose. | |
CreateCamPoseLookAtPoint | Create a 3D camera pose from camera center and viewing direction. | |
CreatePose | Create a 3D pose. | |
DeserializePose | Deserialize a serialized pose. | |
DisparityImageToXyz | Transform a disparity image into 3D points in a rectified stereo system. | |
DisparityToDistance | Transform a disparity value into a distance value in a rectified binocular stereo system. | |
DisparityToPoint3d | Transform an image point and its disparity into a 3D point in a rectified stereo system. | |
DistanceToDisparity | Transfrom a distance value into a disparity in a rectified stereo system. | |
GenBinocularRectificationMap | Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane. | |
GenImageToWorldPlaneMap | Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system. | |
GetPoseType | Get the representation type of a 3D pose. | |
HandEyeCalibration | Perform a hand-eye calibration. | |
MatchRelPoseRansac | Compute the relative orientation between two cameras by automatically finding correspondences between image points. | |
PoseAverage | Compute the average of a set of poses. | |
PoseCompose | Combine 3D poses given in two tuples. | |
PoseInvert | Invert each pose in a tuple of 3D poses. | |
PoseToHomMat3d | Convert a 3D pose into a homogeneous transformation matrix. | |
ReadPose | Read a 3D pose from a text file. | |
RelPoseToFundamentalMatrix | Compute the fundamental matrix from the relative orientation of two cameras. | |
SerializePose | Serialize a pose. | |
SetOriginPose | Translate the origin of a 3D pose. | |
TransPoseShapeModel3d | Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa. | |
VectorToRelPose | Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points. | |
WritePose | Write a 3D pose to a text file. |
HPose — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).
CreatePose | Create a 3D pose. |
BinocularCalibration | Determine all camera parameters of a binocular stereo system. | |
BinocularDistance | Compute the distance values for a rectified stereo image pair using correlation techniques. | |
BinocularDistanceMg | Compute the distance values for a rectified stereo image pair using multigrid methods. | |
CamParPoseToHomMat3d | Convert internal camera parameters and a 3D pose into a 3×4 projection matrix. | |
CameraCalibration | Determine all camera parameters by a simultaneous minimization process. | |
ContourToWorldPlaneXld | Transform an XLD contour into the plane z=0 of a world coordinate system. | |
ConvertPoseType | Change the representation type of a 3D pose. | |
CreateCamPoseLookAtPoint | Create a 3D camera pose from camera center and viewing direction. | |
CreatePose | Create a 3D pose. | |
DeserializePose | Deserialize a serialized pose. | |
DisparityImageToXyz | Transform a disparity image into 3D points in a rectified stereo system. | |
DisparityToDistance | Transform a disparity value into a distance value in a rectified binocular stereo system. | |
DisparityToPoint3d | Transform an image point and its disparity into a 3D point in a rectified stereo system. | |
DistanceToDisparity | Transfrom a distance value into a disparity in a rectified stereo system. | |
GenBinocularRectificationMap | Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane. | |
GenImageToWorldPlaneMap | Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system. | |
GetPoseType | Get the representation type of a 3D pose. | |
HandEyeCalibration | Perform a hand-eye calibration. | |
MatchRelPoseRansac | Compute the relative orientation between two cameras by automatically finding correspondences between image points. | |
PoseAverage | Compute the average of a set of poses. | |
PoseCompose | Combine 3D poses given in two tuples. | |
PoseInvert | Invert each pose in a tuple of 3D poses. | |
PoseToHomMat3d | Convert a 3D pose into a homogeneous transformation matrix. | |
ReadPose | Read a 3D pose from a text file. | |
RelPoseToFundamentalMatrix | Compute the fundamental matrix from the relative orientation of two cameras. | |
SerializePose | Serialize a pose. | |
SetOriginPose | Translate the origin of a 3D pose. | |
TransPoseShapeModel3d | Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa. | |
VectorToRelPose | Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points. | |
WritePose | Write a 3D pose to a text file. |
Page not available for the currently selected syntax (programming language).
HPoseX — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).
CreatePose | Create a 3D pose. |
BinocularCalibration | Determine all camera parameters of a binocular stereo system. | |
BinocularDistance | Compute the distance values for a rectified stereo image pair using correlation techniques. | |
BinocularDistanceMg | Compute the distance values for a rectified stereo image pair using multigrid methods. | |
CamParPoseToHomMat3d | Convert internal camera parameters and a 3D pose into a 3×4 projection matrix. | |
CameraCalibration | Determine all camera parameters by a simultaneous minimization process. | |
ContourToWorldPlaneXld | Transform an XLD contour into the plane z=0 of a world coordinate system. | |
ConvertPoseType | Change the representation type of a 3D pose. | |
CreateCamPoseLookAtPoint | Create a 3D camera pose from camera center and viewing direction. | |
CreatePose | Create a 3D pose. | |
DeserializePose | Deserialize a serialized pose. | |
DisparityImageToXyz | Transform a disparity image into 3D points in a rectified stereo system. | |
DisparityToDistance | Transform a disparity value into a distance value in a rectified binocular stereo system. | |
DisparityToPoint3d | Transform an image point and its disparity into a 3D point in a rectified stereo system. | |
DistanceToDisparity | Transfrom a distance value into a disparity in a rectified stereo system. | |
GenBinocularRectificationMap | Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane. | |
GenImageToWorldPlaneMap | Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system. | |
GetPoseType | Get the representation type of a 3D pose. | |
HandEyeCalibration | Perform a hand-eye calibration. | |
MatchRelPoseRansac | Compute the relative orientation between two cameras by automatically finding correspondences between image points. | |
PoseAverage | Compute the average of a set of poses. | |
PoseCompose | Combine 3D poses given in two tuples. | |
PoseInvert | Invert each pose in a tuple of 3D poses. | |
PoseToHomMat3d | Convert a 3D pose into a homogeneous transformation matrix. | |
ReadPose | Read a 3D pose from a text file. | |
RelPoseToFundamentalMatrix | Compute the fundamental matrix from the relative orientation of two cameras. | |
SerializePose | Serialize a pose. | |
SetOriginPose | Translate the origin of a 3D pose. | |
TransPoseShapeModel3d | Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa. | |
VectorToRelPose | Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points. | |
WritePose | Write a 3D pose to a text file. |
ClassesClassesClassesClasses | | | | Operators |