Name
get_texture_inspection_model_imageget_texture_inspection_model_imageGetTextureInspectionModelImageget_texture_inspection_model_imageGetTextureInspectionModelImageGetTextureInspectionModelImage — Abfragen der Bilder eines Texturinspektionsmodells.
Der Operator get_texture_inspection_model_imageget_texture_inspection_model_imageGetTextureInspectionModelImageget_texture_inspection_model_imageGetTextureInspectionModelImageGetTextureInspectionModelImage gibt alle Bilder,
die dem Texturinspektionsmodell TextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModel mit
add_texture_inspection_model_imageadd_texture_inspection_model_imageAddTextureInspectionModelImageadd_texture_inspection_model_imageAddTextureInspectionModelImageAddTextureInspectionModelImage hinzugefügt wurden, zurück.
Das Konzept der Texturinspektion ist bei der Einleitung zum Kapitel
Inspektion / Texturinspektion beschrieben.
- Multithreading-Typ: reentrant (läuft parallel zu nicht-exklusiven Operatoren).
- Multithreading-Bereich: global (kann von jedem Thread aufgerufen werden).
- Automatisch parallelisiert auf interner Datenebene.
Im Texturinspektionsmodell enthaltene
Trainingsbilder.
Handle des Texturinspektionsmodells.
* Create texture inspection model
create_texture_inspection_model ('basic', TextureInspectionModel)
* Make this short example fast:
set_texture_inspection_model_param (TextureInspectionModel, \
'gmm_em_max_iter', 1)
* Read and add training images
read_image (TrainImage, 'carpet/carpet_01')
add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \
Indices)
* Get added training images
get_texture_inspection_model_image (TrainImageOut, TextureInspectionModel)
* Clean up
clear_texture_inspection_model (TextureInspectionModel)
Der Operator get_texture_inspection_model_imageget_texture_inspection_model_imageGetTextureInspectionModelImageget_texture_inspection_model_imageGetTextureInspectionModelImageGetTextureInspectionModelImage gibt 2 (H_MSG_TRUE) zurück,
sofern alle Parameter korrekt sind. Andernfalls wird eine Fehlerbehandlung
ausgelöst.
create_texture_inspection_modelcreate_texture_inspection_modelCreateTextureInspectionModelcreate_texture_inspection_modelCreateTextureInspectionModelCreateTextureInspectionModel,
set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParam,
get_texture_inspection_model_paramget_texture_inspection_model_paramGetTextureInspectionModelParamget_texture_inspection_model_paramGetTextureInspectionModelParamGetTextureInspectionModelParam,
add_texture_inspection_model_imageadd_texture_inspection_model_imageAddTextureInspectionModelImageadd_texture_inspection_model_imageAddTextureInspectionModelImageAddTextureInspectionModelImage
train_texture_inspection_modeltrain_texture_inspection_modelTrainTextureInspectionModeltrain_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModel,
clear_texture_inspection_modelclear_texture_inspection_modelClearTextureInspectionModelclear_texture_inspection_modelClearTextureInspectionModelClearTextureInspectionModel,
remove_texture_inspection_model_imageremove_texture_inspection_model_imageRemoveTextureInspectionModelImageremove_texture_inspection_model_imageRemoveTextureInspectionModelImageRemoveTextureInspectionModelImage
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