create_texture_inspection_model — Create a texture inspection model.
create_texture_inspection_model creates a new texture inspection model of type ModelType. Currently, only the type 'basic' is supported.
The parameters of the texture inspection can be queried with get_texture_inspection_model_param and manipulated by calls to set_texture_inspection_model_param.
Since create_texture_inspection_model and the succeeding operators allocate memory for the texture inspection model, the model has to be cleared with clear_texture_inspection_model when it is no longer required.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
This operator returns a handle. Note that the state of an instance of this handle type may be changed by specific operators even though the handle is used as an input parameter by those operators.
The type of the created texture inspection model.
Default value: 'basic'
Handle for using and accessing the texture inspection model.
* Create texture inspection model create_texture_inspection_model ('basic', TextureInspectionModel) * Make this short example fast: set_texture_inspection_model_param (TextureInspectionModel, \ 'gmm_em_max_iter', 1) * Read and add training images read_image (TrainImage, 'carpet/carpet_01') add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \ Indices) * Train the model train_texture_inspection_model (TextureInspectionModel) * Read and apply a test image read_image (TestImage, 'carpet/carpet_02') apply_texture_inspection_model (TestImage, DefectCandidates, \ TextureInspectionModel, \ TextureInspectionResultID) * Clean up clear_texture_inspection_model (TextureInspectionModel)
The operator create_texture_inspection_model returns the value 2 (H_MSG_TRUE) in the texture inspection model can be allocated correctly. Otherwise, an exception will be raised..
set_texture_inspection_model_param, get_texture_inspection_model_param, add_texture_inspection_model_image