Name
remove_scene_3d_lightremove_scene_3d_lightRemoveScene3dLightremove_scene_3d_lightRemoveScene3dLightRemoveScene3dLight — Remove a light from a 3D scene.
remove_scene_3d_lightremove_scene_3d_lightRemoveScene3dLightremove_scene_3d_lightRemoveScene3dLightRemoveScene3dLight removes the light LightIndexLightIndexLightIndexLightIndexLightIndexlightIndex
from the 3D scene Scene3DScene3DScene3DScene3DScene3Dscene3D in future versions. Currently only one
light source is supported.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
remove_scene_3d_lightremove_scene_3d_lightRemoveScene3dLightremove_scene_3d_lightRemoveScene3dLightRemoveScene3dLight returns 2 (H_MSG_TRUE) if all parameters are
correct. If necessary, an exception is raised.
add_scene_3d_lightadd_scene_3d_lightAddScene3dLightadd_scene_3d_lightAddScene3dLightAddScene3dLight
3D Metrology