ClassesClasses | | Operators

clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModels (Operator)

Name

clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModels — Delete all sheet-of-light models and free the allocated memory.

Warning

clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels is obsolete and is only provided for reasons of backward compatibility. New applications should not use clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels.

Signature

clear_all_sheet_of_light_models( : : : )

Herror clear_all_sheet_of_light_models()

Herror T_clear_all_sheet_of_light_models()

void ClearAllSheetOfLightModels()

static void HOperatorSet.ClearAllSheetOfLightModels()

Description

The operator clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels deletes all sheet-of-light models that were created by create_sheet_of_light_modelcreate_sheet_of_light_modelCreateSheetOfLightModelCreateSheetOfLightModelCreateSheetOfLightModel. All memory used by the models is freed. After the operator call, all sheet-of-light handles are invalid.

Attention

clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels exists solely for the purpose of implementing the “reset program” functionality in HDevelop. clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels must not be used in any application.

Execution Information

Result

The operator clear_all_sheet_of_light_modelsclear_all_sheet_of_light_modelsClearAllSheetOfLightModelsClearAllSheetOfLightModelsClearAllSheetOfLightModels returns the value 2 (H_MSG_TRUE) if all sheet-of-light models were freed correctly. Otherwise, an exception will be raised.

Module

3D Metrology


ClassesClasses | | Operators