deserialize_texture_inspection_modelT_deserialize_texture_inspection_modelDeserializeTextureInspectionModelDeserializeTextureInspectionModel (Operator)

Name

deserialize_texture_inspection_modelT_deserialize_texture_inspection_modelDeserializeTextureInspectionModelDeserializeTextureInspectionModel — Deserialisieren eines Texturinspektionsmodells.

Signatur

deserialize_texture_inspection_model( : : SerializedItemHandle : TextureInspectionModel)

Herror T_deserialize_texture_inspection_model(const Htuple SerializedItemHandle, Htuple* TextureInspectionModel)

void DeserializeTextureInspectionModel(const HTuple& SerializedItemHandle, HTuple* TextureInspectionModel)

void HTextureInspectionModel::DeserializeTextureInspectionModel(const HSerializedItem& SerializedItemHandle)

static void HOperatorSet.DeserializeTextureInspectionModel(HTuple serializedItemHandle, out HTuple textureInspectionModel)

void HTextureInspectionModel.DeserializeTextureInspectionModel(HSerializedItem serializedItemHandle)

Beschreibung

deserialize_texture_inspection_modeldeserialize_texture_inspection_modelDeserializeTextureInspectionModelDeserializeTextureInspectionModelDeserializeTextureInspectionModel deserialisiert ein Texturinspektionsmodell, welches mit serialize_texture_inspection_modelserialize_texture_inspection_modelSerializeTextureInspectionModelSerializeTextureInspectionModelSerializeTextureInspectionModel serialisiert wurde (siehe fwrite_serialized_itemfwrite_serialized_itemFwriteSerializedItemFwriteSerializedItemFwriteSerializedItem für eine Einführung in die Grundlagen der Serialisierung). Das serialisierte Texturinspektionsmodell wird in dem Handle SerializedItemHandleSerializedItemHandleSerializedItemHandleSerializedItemHandleserializedItemHandle übergeben. Die deserialisierten Werte werden im Texturinspektionsmodell TextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModel gespeichert.

Das Konzept der Texturinspektion ist bei der Einleitung zum Kapitel Inspektion / Texturinspektion beschrieben.

Ausführungsinformationen

Dieser Operator modifiziert den Zustand des folgenden Eingabeparameters:

Während der Ausführung dieses Operators muss der Zugriff auf den Wert dieses Parameters synchronisiert werden, wenn er über mehrere Threads hinweg verwendet wird.

Parameter

SerializedItemHandleSerializedItemHandleSerializedItemHandleSerializedItemHandleserializedItemHandle (input_control)  serialized_item HSerializedItem, HTupleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Handle des serialisierten Elements.

TextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModel (output_control, Zustand wird modifiziert)  texture_inspection_model HTextureInspectionModel, HTupleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Handle des Texturinspektionsmodells.

Beispiel (HDevelop)

* Create texture inspection model
create_texture_inspection_model ('basic', TextureInspectionModel)
* Set parameters
set_texture_inspection_model_param (TextureInspectionModel, \
                                    'gen_result_handle', 'true')
* Make this short example fast:
set_texture_inspection_model_param (TextureInspectionModel, \
                                    'gmm_em_max_iter', 1)
* Read and add training images
read_image (TrainImage, 'carpet/carpet_01')
add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \
                                    Indices)
* Train the model
train_texture_inspection_model (TextureInspectionModel)
* Serialize texture inspection model
serialize_texture_inspection_model (TextureInspectionModel, \
                                    SerializedItemHandle)
* Deserialize in Model
deserialize_texture_inspection_model (SerializedItemHandle, \
                                      TextureInspectionModelSerialized)
* Read and apply a test image
read_image (TestImage, 'carpet/carpet_02')
apply_texture_inspection_model (TestImage, DefectCandidates, \
                                TextureInspectionModelSerialized, \
                                TextureInspectionResultID)

Ergebnis

Sind die Parameterwerte korrekt, dann liefert deserialize_texture_inspection_modeldeserialize_texture_inspection_modelDeserializeTextureInspectionModelDeserializeTextureInspectionModelDeserializeTextureInspectionModel den Wert 2 (H_MSG_TRUE). Gegebenenfalls wird eine Fehlerbehandlung durchgeführt.

Vorgänger

fread_serialized_itemfread_serialized_itemFreadSerializedItemFreadSerializedItemFreadSerializedItem, receive_serialized_itemreceive_serialized_itemReceiveSerializedItemReceiveSerializedItemReceiveSerializedItem, serialize_texture_inspection_modelserialize_texture_inspection_modelSerializeTextureInspectionModelSerializeTextureInspectionModelSerializeTextureInspectionModel

Nachfolger

apply_texture_inspection_modelapply_texture_inspection_modelApplyTextureInspectionModelApplyTextureInspectionModelApplyTextureInspectionModel

Siehe auch

create_texture_inspection_modelcreate_texture_inspection_modelCreateTextureInspectionModelCreateTextureInspectionModelCreateTextureInspectionModel, write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelWriteTextureInspectionModel, serialize_texture_inspection_modelserialize_texture_inspection_modelSerializeTextureInspectionModelSerializeTextureInspectionModelSerializeTextureInspectionModel

Modul

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