distance_sldistance_slDistanceSlDistanceSldistance_sl (Operator)

Name

distance_sldistance_slDistanceSlDistanceSldistance_sl — Berechnen der Abstände zwischen einer Strecke und einer Geraden.

Signatur

distance_sl( : : RowA1, ColumnA1, RowA2, ColumnA2, RowB1, ColumnB1, RowB2, ColumnB2 : DistanceMin, DistanceMax)

Herror distance_sl(double RowA1, double ColumnA1, double RowA2, double ColumnA2, double RowB1, double ColumnB1, double RowB2, double ColumnB2, double* DistanceMin, double* DistanceMax)

Herror T_distance_sl(const Htuple RowA1, const Htuple ColumnA1, const Htuple RowA2, const Htuple ColumnA2, const Htuple RowB1, const Htuple ColumnB1, const Htuple RowB2, const Htuple ColumnB2, Htuple* DistanceMin, Htuple* DistanceMax)

void DistanceSl(const HTuple& RowA1, const HTuple& ColumnA1, const HTuple& RowA2, const HTuple& ColumnA2, const HTuple& RowB1, const HTuple& ColumnB1, const HTuple& RowB2, const HTuple& ColumnB2, HTuple* DistanceMin, HTuple* DistanceMax)

static void HMisc::DistanceSl(const HTuple& RowA1, const HTuple& ColumnA1, const HTuple& RowA2, const HTuple& ColumnA2, const HTuple& RowB1, const HTuple& ColumnB1, const HTuple& RowB2, const HTuple& ColumnB2, HTuple* DistanceMin, HTuple* DistanceMax)

static void HMisc::DistanceSl(double RowA1, double ColumnA1, double RowA2, double ColumnA2, double RowB1, double ColumnB1, double RowB2, double ColumnB2, double* DistanceMin, double* DistanceMax)

static void HOperatorSet.DistanceSl(HTuple rowA1, HTuple columnA1, HTuple rowA2, HTuple columnA2, HTuple rowB1, HTuple columnB1, HTuple rowB2, HTuple columnB2, out HTuple distanceMin, out HTuple distanceMax)

static void HMisc.DistanceSl(HTuple rowA1, HTuple columnA1, HTuple rowA2, HTuple columnA2, HTuple rowB1, HTuple columnB1, HTuple rowB2, HTuple columnB2, out HTuple distanceMin, out HTuple distanceMax)

static void HMisc.DistanceSl(double rowA1, double columnA1, double rowA2, double columnA2, double rowB1, double columnB1, double rowB2, double columnB2, out double distanceMin, out double distanceMax)

def distance_sl(row_a1: MaybeSequence[Union[float, int]], column_a1: MaybeSequence[Union[float, int]], row_a2: MaybeSequence[Union[float, int]], column_a2: MaybeSequence[Union[float, int]], row_b1: MaybeSequence[Union[float, int]], column_b1: MaybeSequence[Union[float, int]], row_b2: MaybeSequence[Union[float, int]], column_b2: MaybeSequence[Union[float, int]]) -> Tuple[Sequence[float], Sequence[float]]

def distance_sl_s(row_a1: MaybeSequence[Union[float, int]], column_a1: MaybeSequence[Union[float, int]], row_a2: MaybeSequence[Union[float, int]], column_a2: MaybeSequence[Union[float, int]], row_b1: MaybeSequence[Union[float, int]], column_b1: MaybeSequence[Union[float, int]], row_b2: MaybeSequence[Union[float, int]], column_b2: MaybeSequence[Union[float, int]]) -> Tuple[float, float]

Beschreibung

distance_sldistance_slDistanceSlDistanceSlDistanceSldistance_sl berechnet den minimalen und den maximalen orthogonalen Abstand zwischen einer Strecke und einer Geraden. Als Eingabe werden die Koordinaten der Strecke (RowA1RowA1RowA1RowA1rowA1row_a1,ColumnA1ColumnA1ColumnA1ColumnA1columnA1column_a1,RowA2RowA2RowA2RowA2rowA2row_a2,ColumnA2ColumnA2ColumnA2ColumnA2columnA2column_a2) und der Geraden (RowB1RowB1RowB1RowB1rowB1row_b1,ColumnB1ColumnB1ColumnB1ColumnB1columnB1column_b1,RowB2RowB2RowB2RowB2rowB2row_b2,ColumnB2ColumnB2ColumnB2ColumnB2columnB2column_b2) erwartet. Das Ergebnis, d.h. minimaler und maximaler Abstand, wird dann im Parameter DistanceMinDistanceMinDistanceMinDistanceMindistanceMindistance_min und DistanceMaxDistanceMaxDistanceMaxDistanceMaxdistanceMaxdistance_max übergeben. Falls sich die beiden Strecken schneiden, dann ist DistanceMinDistanceMinDistanceMinDistanceMindistanceMindistance_min gleich Null.

Ausführungsinformationen

Parameter

RowA1RowA1RowA1RowA1rowA1row_a1 (input_control)  point.y(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des ersten Punktes der Strecke.

ColumnA1ColumnA1ColumnA1ColumnA1columnA1column_a1 (input_control)  point.x(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des ersten Punktes der Strecke.

RowA2RowA2RowA2RowA2rowA2row_a2 (input_control)  point.y(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des zweiten Punktes der Strecke.

ColumnA2ColumnA2ColumnA2ColumnA2columnA2column_a2 (input_control)  point.x(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des zweiten Punktes der Strecke.

RowB1RowB1RowB1RowB1rowB1row_b1 (input_control)  point.y(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des ersten Punktes der Geraden.

ColumnB1ColumnB1ColumnB1ColumnB1columnB1column_b1 (input_control)  point.x(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des ersten Punktes der Geraden.

RowB2RowB2RowB2RowB2rowB2row_b2 (input_control)  point.y(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des zweiten Punktes der Geraden.

ColumnB2ColumnB2ColumnB2ColumnB2columnB2column_b2 (input_control)  point.x(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des zweiten Punktes der Geraden.

DistanceMinDistanceMinDistanceMinDistanceMindistanceMindistance_min (output_control)  real(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Minimaler Abstand zwischen Strecke und Geraden.

DistanceMaxDistanceMaxDistanceMaxDistanceMaxdistanceMaxdistance_max (output_control)  real(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Maximaler Abstand zwischen Strecke und Geraden.

Beispiel (HDevelop)

dev_open_window (0, 0, 512, 512, 'black', WindowHandle)
Row1 := 300
Column1 := 200
Row2 := 100
Column2 := 400
gen_contour_polygon_xld (Line1, [Row1,Row2], [Column1,Column2])
dev_display (Line1)
Column := 50
Row := 100
Offset := 0
for RowEnd := 100 to 500 by 100
  gen_contour_polygon_xld (Line2, [Row,RowEnd], \
                           [Column+Offset,Column+Offset])
  dev_display (Line1)
  distance_sl (Row, Column+Offset, RowEnd, Column+Offset, Row1, Column1, \
               Row2, Column2,DistanceMin, DistanceMax)
  Offset := Offset+40
endfor

Beispiel (C)

create_tuple(&RowA1, 1);
set_i(RowA1, 8, 0);
create_tuple(&ColumnA1, 1);
set_i(ColumnA1, 7, 0);
create_tuple(&RowA2, 1);
set_i(RowA2, 15, 0);
create_tuple(&ColumnA2, 1);
set_i(ColumnA2, 11, 0);
create_tuple(&RowB1, 1);
set_i(RowB1, 2, 0);
create_tuple(&ColumnB1, 1);
set_i(ColumnB1, 4, 0);
create_tuple(&RowB2, 1);
set_i(RowB2, 6, 0);
create_tuple(&ColumnB2, 1);
set_i(ColumnB2, 10, 0);
T_distance_sl(RowA1,ColumnA1,RowA2,ColumnA2,RowB1,ColumnB1,RowB2,ColumnB2,
              &distance_min,&distance_max);
aa_min = get_d(distance_min,0);
aa_max = get_d(distance_max,0);

Beispiel (HDevelop)

dev_open_window (0, 0, 512, 512, 'black', WindowHandle)
Row1 := 300
Column1 := 200
Row2 := 100
Column2 := 400
gen_contour_polygon_xld (Line1, [Row1,Row2], [Column1,Column2])
dev_display (Line1)
Column := 50
Row := 100
Offset := 0
for RowEnd := 100 to 500 by 100
  gen_contour_polygon_xld (Line2, [Row,RowEnd], \
                           [Column+Offset,Column+Offset])
  dev_display (Line1)
  distance_sl (Row, Column+Offset, RowEnd, Column+Offset, Row1, Column1, \
               Row2, Column2,DistanceMin, DistanceMax)
  Offset := Offset+40
endfor

Beispiel (HDevelop)

dev_open_window (0, 0, 512, 512, 'black', WindowHandle)
Row1 := 300
Column1 := 200
Row2 := 100
Column2 := 400
gen_contour_polygon_xld (Line1, [Row1,Row2], [Column1,Column2])
dev_display (Line1)
Column := 50
Row := 100
Offset := 0
for RowEnd := 100 to 500 by 100
  gen_contour_polygon_xld (Line2, [Row,RowEnd], \
                           [Column+Offset,Column+Offset])
  dev_display (Line1)
  distance_sl (Row, Column+Offset, RowEnd, Column+Offset, Row1, Column1, \
               Row2, Column2,DistanceMin, DistanceMax)
  Offset := Offset+40
endfor

Beispiel (HDevelop)

dev_open_window (0, 0, 512, 512, 'black', WindowHandle)
Row1 := 300
Column1 := 200
Row2 := 100
Column2 := 400
gen_contour_polygon_xld (Line1, [Row1,Row2], [Column1,Column2])
dev_display (Line1)
Column := 50
Row := 100
Offset := 0
for RowEnd := 100 to 500 by 100
  gen_contour_polygon_xld (Line2, [Row,RowEnd], \
                           [Column+Offset,Column+Offset])
  dev_display (Line1)
  distance_sl (Row, Column+Offset, RowEnd, Column+Offset, Row1, Column1, \
               Row2, Column2,DistanceMin, DistanceMax)
  Offset := Offset+40
endfor

Ergebnis

distance_sldistance_slDistanceSlDistanceSlDistanceSldistance_sl liefert den Wert TRUE.

Alternativen

distance_pldistance_plDistancePlDistancePlDistancePldistance_pl

Siehe auch

distance_psdistance_psDistancePsDistancePsDistancePsdistance_ps, distance_ppdistance_ppDistancePpDistancePpDistancePpdistance_pp

Modul

Foundation