set_scene_3d_instance_poseT_set_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseset_scene_3d_instance_pose (Operator)

Name

set_scene_3d_instance_poseT_set_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseset_scene_3d_instance_pose — Setzen der Pose einer Instanz in einer 3D-Szene.

Signatur

set_scene_3d_instance_pose( : : Scene3D, InstanceIndex, Pose : )

Herror T_set_scene_3d_instance_pose(const Htuple Scene3D, const Htuple InstanceIndex, const Htuple Pose)

void SetScene3dInstancePose(const HTuple& Scene3D, const HTuple& InstanceIndex, const HTuple& Pose)

void HScene3D::SetScene3dInstancePose(const HTuple& InstanceIndex, const HPoseArray& Pose) const

void HScene3D::SetScene3dInstancePose(Hlong InstanceIndex, const HPose& Pose) const

static void HOperatorSet.SetScene3dInstancePose(HTuple scene3D, HTuple instanceIndex, HTuple pose)

void HScene3D.SetScene3dInstancePose(HTuple instanceIndex, HPose[] pose)

void HScene3D.SetScene3dInstancePose(int instanceIndex, HPose pose)

def set_scene_3d_instance_pose(scene_3d: HHandle, instance_index: MaybeSequence[int], pose: MaybeSequence[Union[float, int]]) -> None

Beschreibung

set_scene_3d_instance_poseset_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseSetScene3dInstancePoseset_scene_3d_instance_pose setzt die Pose der Instanz mit dem Index InstanceIndexInstanceIndexInstanceIndexInstanceIndexinstanceIndexinstance_index in der 3D-Szene Scene3DScene3DScene3DScene3Dscene3Dscene_3d auf PosePosePosePoseposepose. Es kann eine Pose für mehrere Instanzen gesetzt werden, oder für jede Instance eine Pose.

Die Koordinatensysteme der 3D-Szene sind in der Dokumentation von create_scene_3dcreate_scene_3dCreateScene3dCreateScene3dCreateScene3dcreate_scene_3d beschrieben.

Ausführungsinformationen

Parameter

Scene3DScene3DScene3DScene3Dscene3Dscene_3d (input_control)  scene_3d HScene3D, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Handle der 3D-Szene.

InstanceIndexInstanceIndexInstanceIndexInstanceIndexinstanceIndexinstance_index (input_control)  integer(-array) HTupleMaybeSequence[int]HTupleHtuple (integer) (int / long) (Hlong) (Hlong)

Index der Instanz.

PosePosePosePoseposepose (input_control)  pose(-array) HPose, HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Neue Pose der Instanz.

Ergebnis

Sind die Parameterwerte korrekt, dann liefert set_scene_3d_instance_poseset_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseSetScene3dInstancePoseset_scene_3d_instance_pose den Wert TRUE. Gegebenenfalls wird eine Fehlerbehandlung durchgeführt.

Vorgänger

add_scene_3d_instanceadd_scene_3d_instanceAddScene3dInstanceAddScene3dInstanceAddScene3dInstanceadd_scene_3d_instance

Siehe auch

set_scene_3d_to_world_poseset_scene_3d_to_world_poseSetScene3dToWorldPoseSetScene3dToWorldPoseSetScene3dToWorldPoseset_scene_3d_to_world_pose, set_scene_3d_camera_poseset_scene_3d_camera_poseSetScene3dCameraPoseSetScene3dCameraPoseSetScene3dCameraPoseset_scene_3d_camera_pose

Modul

3D Metrology