clear_texture_inspection_model — Clear a texture inspection model and free the allocated memory.
clear_texture_inspection_model( : : TextureInspectionModel : )
clear_texture_inspection_model deletes a texture
inspection model that was created by
All memory used by the model is freed.
The handle of the model is passed in
TextureInspectionModel. It is
invalid after the operator call.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
TextureInspectionModel(input_control, state is modified) texture_inspection_model(-array)
Handle of the texture inspection model.
* Create texture inspection model create_texture_inspection_model ('basic', TextureInspectionModel) * Read and add training images read_image (TrainImage, 'carpet/carpet_01') add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \ Indices) * Train the model train_texture_inspection_model (TextureInspectionModel) * Read and apply a test image read_image (TestImage, 'carpet/carpet_02') apply_texture_inspection_model (TestImage, DefectCandidates, \ TextureInspectionModel, \ TextureInspectionResultID)
clear_texture_inspection_model returns the value TRUE
if a valid handle is passed and the referred texture inspection model can
be freed correctly. Otherwise, an exception will be raised.