intersection_circlesintersection_circlesIntersectionCirclesIntersectionCirclesintersection_circles (Operator)

Name

intersection_circlesintersection_circlesIntersectionCirclesIntersectionCirclesintersection_circles — Berechnet die Schnittpunkte von zwei Kreisen oder Kreisbögen

Signatur

intersection_circles( : : Circle1Row, Circle1Column, Circle1Radius, Circle1StartPhi, Circle1EndPhi, Circle1PointOrder, Circle2Row, Circle2Column, Circle2Radius, Circle2StartPhi, Circle2EndPhi, Circle2PointOrder : Row, Column, IsOverlapping)

Herror intersection_circles(double Circle1Row, double Circle1Column, double Circle1Radius, double Circle1StartPhi, double Circle1EndPhi, const char* Circle1PointOrder, double Circle2Row, double Circle2Column, double Circle2Radius, double Circle2StartPhi, double Circle2EndPhi, const char* Circle2PointOrder, double* Row, double* Column, Hlong* IsOverlapping)

Herror T_intersection_circles(const Htuple Circle1Row, const Htuple Circle1Column, const Htuple Circle1Radius, const Htuple Circle1StartPhi, const Htuple Circle1EndPhi, const Htuple Circle1PointOrder, const Htuple Circle2Row, const Htuple Circle2Column, const Htuple Circle2Radius, const Htuple Circle2StartPhi, const Htuple Circle2EndPhi, const Htuple Circle2PointOrder, Htuple* Row, Htuple* Column, Htuple* IsOverlapping)

void IntersectionCircles(const HTuple& Circle1Row, const HTuple& Circle1Column, const HTuple& Circle1Radius, const HTuple& Circle1StartPhi, const HTuple& Circle1EndPhi, const HTuple& Circle1PointOrder, const HTuple& Circle2Row, const HTuple& Circle2Column, const HTuple& Circle2Radius, const HTuple& Circle2StartPhi, const HTuple& Circle2EndPhi, const HTuple& Circle2PointOrder, HTuple* Row, HTuple* Column, HTuple* IsOverlapping)

static void HOperatorSet.IntersectionCircles(HTuple circle1Row, HTuple circle1Column, HTuple circle1Radius, HTuple circle1StartPhi, HTuple circle1EndPhi, HTuple circle1PointOrder, HTuple circle2Row, HTuple circle2Column, HTuple circle2Radius, HTuple circle2StartPhi, HTuple circle2EndPhi, HTuple circle2PointOrder, out HTuple row, out HTuple column, out HTuple isOverlapping)

def intersection_circles(circle_1row: Union[float, int], circle_1column: Union[float, int], circle_1radius: Union[float, int], circle_1start_phi: float, circle_1end_phi: float, circle_1point_order: str, circle_2row: Union[float, int], circle_2column: Union[float, int], circle_2radius: Union[float, int], circle_2start_phi: float, circle_2end_phi: float, circle_2point_order: str) -> Tuple[Sequence[float], Sequence[float], int]

def intersection_circles_s(circle_1row: Union[float, int], circle_1column: Union[float, int], circle_1radius: Union[float, int], circle_1start_phi: float, circle_1end_phi: float, circle_1point_order: str, circle_2row: Union[float, int], circle_2column: Union[float, int], circle_2radius: Union[float, int], circle_2start_phi: float, circle_2end_phi: float, circle_2point_order: str) -> Tuple[float, float, int]

Beschreibung

intersection_circlesintersection_circlesIntersectionCirclesIntersectionCirclesIntersectionCirclesintersection_circles berechnet die Schnittpunkte von zwei Kreisen oder Kreisbögen, die, falls vorhanden, in (RowRowRowRowrowrow,ColumnColumnColumnColumncolumncolumn) zurückgegeben werden. Die Kreise werden über deren Mittelpunkte (Circle1RowCircle1RowCircle1RowCircle1Rowcircle1Rowcircle_1row,Circle1ColumnCircle1ColumnCircle1ColumnCircle1Columncircle1Columncircle_1column) bzw. (Circle2RowCircle2RowCircle2RowCircle2Rowcircle2Rowcircle_2row,Circle2ColumnCircle2ColumnCircle2ColumnCircle2Columncircle2Columncircle_2column) und deren Radien Circle1RadiusCircle1RadiusCircle1RadiusCircle1Radiuscircle1Radiuscircle_1radius bzw. Circle2RadiusCircle2RadiusCircle2RadiusCircle2Radiuscircle2Radiuscircle_2radius definiert. Ein Kreisbogen wird zusätzlich durch den Anfangs- und Endwinkel Circle1StartPhiCircle1StartPhiCircle1StartPhiCircle1StartPhicircle1StartPhicircle_1start_phi und Circle1EndPhiCircle1EndPhiCircle1EndPhiCircle1EndPhicircle1EndPhicircle_1end_phi bzw. Circle2StartPhiCircle2StartPhiCircle2StartPhiCircle2StartPhicircle2StartPhicircle_2start_phi und Circle2EndPhiCircle2EndPhiCircle2EndPhiCircle2EndPhicircle2EndPhicircle_2end_phi des Start- bzw. Endpunktes, sowie durch dessen Umlaufsinn Circle1PointOrderCircle1PointOrderCircle1PointOrderCircle1PointOrdercircle1PointOrdercircle_1point_order bzw. Circle2PointOrderCircle2PointOrderCircle2PointOrderCircle2PointOrdercircle2PointOrdercircle_2point_order charakterisiert. Circle1PointOrderCircle1PointOrderCircle1PointOrderCircle1PointOrdercircle1PointOrdercircle_1point_order = 'positive'"positive""positive""positive""positive""positive" definiert den Kreisbogen gegen den Uhrzeigersinn. Circle1PointOrderCircle1PointOrderCircle1PointOrderCircle1PointOrdercircle1PointOrdercircle_1point_order = 'negative'"negative""negative""negative""negative""negative" definiert den Kreisbogen im Uhrzeigersinn. Das Gleiche gilt für Circle2PointOrderCircle2PointOrderCircle2PointOrderCircle2PointOrdercircle2PointOrdercircle_2point_order. Liegen Teile der Kreise oder Kreisbögen übereinander, liefert der Parameter IsOverlappingIsOverlappingIsOverlappingIsOverlappingisOverlappingis_overlapping den Wert 1, ansonsten wird der Wert 0 zurückgegeben. In diesem Fall werden die Endpunkte der gemeinsamen Kreisbögen als Schnittpunkte in (RowRowRowRowrowrow,ColumnColumnColumnColumncolumncolumn) zurückgegeben.

Ausführungsinformationen

Parameter

Circle1RowCircle1RowCircle1RowCircle1Rowcircle1Rowcircle_1row (input_control)  circle.center.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des ersten Kreismittelpunktes.

Circle1ColumnCircle1ColumnCircle1ColumnCircle1Columncircle1Columncircle_1column (input_control)  circle.center.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des ersten Kreismittelpunktes.

Circle1RadiusCircle1RadiusCircle1RadiusCircle1Radiuscircle1Radiuscircle_1radius (input_control)  circle.radius HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Radius des ersten Kreises.

Circle1StartPhiCircle1StartPhiCircle1StartPhiCircle1StartPhicircle1StartPhicircle_1start_phi (input_control)  angle.rad HTuplefloatHTupleHtuple (real) (double) (double) (double)

Winkel des Startpunktes des ersten Kreises oder Kreisbogens [rad].

Defaultwert: 0.0

Circle1EndPhiCircle1EndPhiCircle1EndPhiCircle1EndPhicircle1EndPhicircle_1end_phi (input_control)  angle.rad HTuplefloatHTupleHtuple (real) (double) (double) (double)

Winkel des Endpunktes des ersten Kreises oder Kreisbogens [rad].

Defaultwert: 6.28318

Circle1PointOrderCircle1PointOrderCircle1PointOrderCircle1PointOrdercircle1PointOrdercircle_1point_order (input_control)  string HTuplestrHTupleHtuple (string) (string) (HString) (char*)

Mathematischer Umlaufsinn des ersten Kreises oder Kreisbogens.

Defaultwert: 'positive' "positive" "positive" "positive" "positive" "positive"

Werteliste: 'negative'"negative""negative""negative""negative""negative", 'positive'"positive""positive""positive""positive""positive"

Circle2RowCircle2RowCircle2RowCircle2Rowcircle2Rowcircle_2row (input_control)  circle.center.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Zeilenkoordinate des ersten Kreismittelpunktes.

Circle2ColumnCircle2ColumnCircle2ColumnCircle2Columncircle2Columncircle_2column (input_control)  circle.center.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Spaltenkoordinate des ersten Kreismittelpunktes.

Circle2RadiusCircle2RadiusCircle2RadiusCircle2Radiuscircle2Radiuscircle_2radius (input_control)  circle.radius HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Radius des ersten Kreises.

Circle2StartPhiCircle2StartPhiCircle2StartPhiCircle2StartPhicircle2StartPhicircle_2start_phi (input_control)  angle.rad HTuplefloatHTupleHtuple (real) (double) (double) (double)

Winkel des Startpunktes des ersten Kreises oder Kreisbogens [rad].

Defaultwert: 0.0

Circle2EndPhiCircle2EndPhiCircle2EndPhiCircle2EndPhicircle2EndPhicircle_2end_phi (input_control)  angle.rad HTuplefloatHTupleHtuple (real) (double) (double) (double)

Winkel des Endpunktes des ersten Kreises oder Kreisbogens [rad].

Defaultwert: 6.28318

Circle2PointOrderCircle2PointOrderCircle2PointOrderCircle2PointOrdercircle2PointOrdercircle_2point_order (input_control)  string HTuplestrHTupleHtuple (string) (string) (HString) (char*)

Mathematischer Umlaufsinn des ersten Kreises oder Kreisbogens.

Defaultwert: 'positive' "positive" "positive" "positive" "positive" "positive"

Werteliste: 'negative'"negative""negative""negative""negative""negative", 'positive'"positive""positive""positive""positive""positive"

RowRowRowRowrowrow (output_control)  point.y(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Zeilenkoordinaten der Schnittpunkte.

ColumnColumnColumnColumncolumncolumn (output_control)  point.x(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Spaltenkoordinaten der Schnittpunkte.

IsOverlappingIsOverlappingIsOverlappingIsOverlappingisOverlappingis_overlapping (output_control)  integer HTupleintHTupleHtuple (integer) (int / long) (Hlong) (Hlong)

Liegen Teile der Kreise oder Kreisbogen übereinander?

Ergebnis

Sind die Parameterwerte korrekt, dann liefert intersection_circlesintersection_circlesIntersectionCirclesIntersectionCirclesIntersectionCirclesintersection_circles den Wert 2 (H_MSG_TRUE).

Modul

Foundation