Use the tabs on the upper right to switch to a different programming language.
Use the tabs on the upper right to switch to a different programming language.
HScene3D
— Represents an instance of a 3D graphic scene.
CreateScene3d |
Create the data structure that is needed to visualize collections of 3D objects. |
AddScene3dCamera |
Add a camera to a 3D scene. | |
AddScene3dInstance |
Add an instance of a 3D object model to a 3D scene. | |
AddScene3dLabel |
Add a text label to a 3D scene. | |
AddScene3dLight |
Add a light source to a 3D scene. | |
ClearScene3d |
Delete a 3D scene and free all allocated memory. | |
CreateScene3d |
Create the data structure that is needed to visualize collections of 3D objects. | |
DisplayScene3d |
Display a 3D scene. | |
GetDisplayScene3dInfo |
Get the depth or the index of instances in a displayed 3D scene. | |
RemoveScene3dCamera |
Remove a camera from a 3D scene. | |
RemoveScene3dInstance |
Remove an object instance from a 3D scene. | |
RemoveScene3dLabel |
Remove a text label from a 3D scene. | |
RemoveScene3dLight |
Remove a light from a 3D scene. | |
RenderScene3d |
Render an image of a 3D scene. | |
SetScene3dCameraPose |
Set the pose of a camera in a 3D scene. | |
SetScene3dInstanceParam |
Set parameters of an instance in a 3D scene. | |
SetScene3dInstancePose |
Set the pose of an instance in a 3D scene. | |
SetScene3dLabelParam |
Set parameters of a text label in a 3D scene. | |
SetScene3dLightParam |
Set parameters of a light in a 3D scene. | |
SetScene3dParam |
Set parameters of a 3D scene. | |
SetScene3dToWorldPose |
Set the pose of a 3D scene. |
HScene3D
— Represents an instance of a 3D graphic scene.
CreateScene3d |
Create the data structure that is needed to visualize collections of 3D objects. |
AddScene3dCamera |
Add a camera to a 3D scene. | |
AddScene3dInstance |
Add an instance of a 3D object model to a 3D scene. | |
AddScene3dLabel |
Add a text label to a 3D scene. | |
AddScene3dLight |
Add a light source to a 3D scene. | |
ClearScene3d |
Delete a 3D scene and free all allocated memory. | |
CreateScene3d |
Create the data structure that is needed to visualize collections of 3D objects. | |
DisplayScene3d |
Display a 3D scene. | |
GetDisplayScene3dInfo |
Get the depth or the index of instances in a displayed 3D scene. | |
RemoveScene3dCamera |
Remove a camera from a 3D scene. | |
RemoveScene3dInstance |
Remove an object instance from a 3D scene. | |
RemoveScene3dLabel |
Remove a text label from a 3D scene. | |
RemoveScene3dLight |
Remove a light from a 3D scene. | |
RenderScene3d |
Render an image of a 3D scene. | |
SetScene3dCameraPose |
Set the pose of a camera in a 3D scene. | |
SetScene3dInstanceParam |
Set parameters of an instance in a 3D scene. | |
SetScene3dInstancePose |
Set the pose of an instance in a 3D scene. | |
SetScene3dLabelParam |
Set parameters of a text label in a 3D scene. | |
SetScene3dLightParam |
Set parameters of a light in a 3D scene. | |
SetScene3dParam |
Set parameters of a 3D scene. | |
SetScene3dToWorldPose |
Set the pose of a 3D scene. |
Use the tabs on the upper right to switch to a different programming language.