partition_rectangle — Partition a region into rectangles of approximately equal size.
partition_rectangle(Region : Partitioned : Width, Height : )
partition_rectangle partitions the input region into
rectangles having an extent of Width times
Height. The rectangles are returned in Partitioned.
The region is always split into rectangles of
approximately equal size. If this is not possible with the requested
rectangle size, then Width and Height are adapted so that
the size of the resulting rectangles is approximately equal. If the region is
smaller than the given size, its output remains unchanged. A partition is
only done if the size of the region is at least 1.5 times the size of the
rectangle given by the parameters.
Region (input_object) region(-array) → object
Region to be partitioned.
Partitioned (output_object) region(-array) → object
Partitioned region.
Width (input_control) extent.x → (real)
Width of the individual rectangles.
Height (input_control) extent.y → (real)
Height of the individual rectangles.
partition_rectangle returns 2 (
H_MSG_TRUE)
if all parameters are
correct. The behavior in case of empty input (no regions given) can
be set via set_system('no_object_result',<Result>),
the behavior in case of an empty input region via
set_system('empty_region_result',<Result>),
and the behavior in case of an empty result region via
set_system('store_empty_region',<'true'/'false'>).
If necessary, an exception is raised.
intersection,
smallest_rectangle1,
shape_trans,
clip_region
Foundation