Name
convert_point_3d_cart_to_spherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherConvertPoint3dCartToSpher — Convert Cartesian coordinates of a 3D point to spherical
coordinates.
Herror convert_point_3d_cart_to_spher(double X, double Y, double Z, const char* EquatPlaneNormal, const char* ZeroMeridian, double* Longitude, double* Latitude, double* Radius)
Herror T_convert_point_3d_cart_to_spher(const Htuple X, const Htuple Y, const Htuple Z, const Htuple EquatPlaneNormal, const Htuple ZeroMeridian, Htuple* Longitude, Htuple* Latitude, Htuple* Radius)
Herror convert_point_3d_cart_to_spher(const HTuple& X, const HTuple& Y, const HTuple& Z, const HTuple& EquatPlaneNormal, const HTuple& ZeroMeridian, double* Longitude, double* Latitude, double* Radius)
Herror convert_point_3d_cart_to_spher(const HTuple& X, const HTuple& Y, const HTuple& Z, const HTuple& EquatPlaneNormal, const HTuple& ZeroMeridian, HTuple* Longitude, HTuple* Latitude, HTuple* Radius)
void ConvertPoint3dCartToSpher(const HTuple& X, const HTuple& Y, const HTuple& Z, const HTuple& EquatPlaneNormal, const HTuple& ZeroMeridian, HTuple* Longitude, HTuple* Latitude, HTuple* Radius)
static HTuple HMisc::ConvertPoint3dCartToSpher(const HTuple& X, const HTuple& Y, const HTuple& Z, const HString& EquatPlaneNormal, const HString& ZeroMeridian, HTuple* Latitude, HTuple* Radius)
static double HMisc::ConvertPoint3dCartToSpher(double X, double Y, double Z, const HString& EquatPlaneNormal, const HString& ZeroMeridian, double* Latitude, double* Radius)
static double HMisc::ConvertPoint3dCartToSpher(double X, double Y, double Z, const char* EquatPlaneNormal, const char* ZeroMeridian, double* Latitude, double* Radius)
void HOperatorSetX.ConvertPoint3dCartToSpher(
[in] VARIANT X, [in] VARIANT Y, [in] VARIANT Z, [in] VARIANT EquatPlaneNormal, [in] VARIANT ZeroMeridian, [out] VARIANT* Longitude, [out] VARIANT* Latitude, [out] VARIANT* Radius)
VARIANT HMiscX.ConvertPoint3dCartToSpher(
[in] VARIANT X, [in] VARIANT Y, [in] VARIANT Z, [in] BSTR EquatPlaneNormal, [in] BSTR ZeroMeridian, [out] VARIANT* Latitude, [out] VARIANT* Radius)
static void HOperatorSet.ConvertPoint3dCartToSpher(HTuple x, HTuple y, HTuple z, HTuple equatPlaneNormal, HTuple zeroMeridian, out HTuple longitude, out HTuple latitude, out HTuple radius)
static HTuple HMisc.ConvertPoint3dCartToSpher(HTuple x, HTuple y, HTuple z, string equatPlaneNormal, string zeroMeridian, out HTuple latitude, out HTuple radius)
static double HMisc.ConvertPoint3dCartToSpher(double x, double y, double z, string equatPlaneNormal, string zeroMeridian, out double latitude, out double radius)
The operator convert_point_3d_cart_to_spherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherConvertPoint3dCartToSpher converts
Cartesian coordinates of a 3D point, which are given in XXXXXx,
YYYYYy, and ZZZZZz, into spherical coordinates. The
spherical coordinates are returned in LongitudeLongitudeLongitudeLongitudeLongitudelongitude,
LatitudeLatitudeLatitudeLatitudeLatitudelatitude, and RadiusRadiusRadiusRadiusRadiusradius. The LongitudeLongitudeLongitudeLongitudeLongitudelongitude is
returned in the range [-PI,+PI] while the
LatitudeLatitudeLatitudeLatitudeLatitudelatitude is returned in the range
[-PI/2,+PI/2]. Furthermore, the latitude of
the north pole is PI/2, and hence, the latitude of the
south pole is -PI/2.
The orientation of the spherical coordinate system with respect to
the Cartesian coordinate system can be specified with the parameters
EquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalequatPlaneNormal and ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian.
EquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalequatPlaneNormal determines the normal of the equatorial
plane (longitude == 0) pointing to the north pole (positive
latitude) and may take the following values:
- 'x'"x""x""x""x""x":
-
The equatorial plane is the yz plane. The positive x axis points
to the north pole.
- '-x'"-x""-x""-x""-x""-x":
-
The equatorial plane is the yz plane. The positive x axis points
to the south pole.
- 'y'"y""y""y""y""y":
-
The equatorial plane is the xz plane. The positive y axis points
to the north pole.
- '-y'"-y""-y""-y""-y""-y":
-
The equatorial plane is the xz plane. The positive y axis points
to the south pole.
- 'z'"z""z""z""z""z":
-
The equatorial plane is the xy plane. The positive z axis points
to the north pole.
- '-z'"-z""-z""-z""-z""-z":
-
The equatorial plane is the xy plane. The positive z axis points
to the south pole.
The position of the zero meridian can be specified with the
parameter ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian. For this, the coordinate axis
(lying in the equatorial plane) that points to the zero meridian
must be passed. The following values for ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian are
valid:
- 'x'"x""x""x""x""x":
-
The positive x axis points in the direction of the zero
meridian.
- '-x'"-x""-x""-x""-x""-x":
-
The negative x axis points in the direction of the zero
meridian.
- 'y'"y""y""y""y""y":
-
The positive y axis points in the direction of the zero
meridian.
- '-y'"-y""-y""-y""-y""-y":
-
The negative y axis points in the direction of the zero
meridian.
- 'z'"z""z""z""z""z":
-
The positive z axis points in the direction of the zero
meridian.
- '-z'"-z""-z""-z""-z""-z":
-
The negative z axis points in the direction of the zero
meridian.
Only reasonable combinations of EquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalequatPlaneNormal and
ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian are permitted, i.e., the normal of the
equatorial plane must not be parallel to the direction of the zero
meridian. For example, the combination
EquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalequatPlaneNormal='y'"y""y""y""y""y" and
ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian='-y'"-y""-y""-y""-y""-y" is not permitted.
Note that in order to guarantee a consistent conversion back from
spherical to Cartesian coordinates by using
convert_point_3d_spher_to_cartconvert_point_3d_spher_to_cartConvertPoint3dSpherToCartconvert_point_3d_spher_to_cartConvertPoint3dSpherToCartConvertPoint3dSpherToCart, the same values must be
passed for EquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalEquatPlaneNormalequatPlaneNormal and ZeroMeridianZeroMeridianZeroMeridianZeroMeridianZeroMeridianzeroMeridian as
were passed to convert_point_3d_cart_to_spherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherConvertPoint3dCartToSpher.
The operator convert_point_3d_cart_to_spherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherConvertPoint3dCartToSpher can be used, for
example, to convert a given camera position into spherical
coordinates. If multiple camera positions are converted in this way,
one obtains a pose range (in spherical coordinates), which can be
passed to create_shape_model_3dcreate_shape_model_3dCreateShapeModel3dcreate_shape_model_3dCreateShapeModel3dCreateShapeModel3d in order to create a 3D
shape model.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
XXXXXx (input_control) real(-array) → HTupleHTupleHTupleVARIANTHtuple (real) (double) (double) (double) (double) (double)
X coordinate of the 3D point.
YYYYYy (input_control) real(-array) → HTupleHTupleHTupleVARIANTHtuple (real) (double) (double) (double) (double) (double)
Y coordinate of the 3D point.
ZZZZZz (input_control) real(-array) → HTupleHTupleHTupleVARIANTHtuple (real) (double) (double) (double) (double) (double)
Z coordinate of the 3D point.
Normal vector of the equatorial plane (points to the
north pole).
Default value:
'-y'
"-y"
"-y"
"-y"
"-y"
"-y"
List of values: '-x'"-x""-x""-x""-x""-x", '-y'"-y""-y""-y""-y""-y", '-z'"-z""-z""-z""-z""-z", 'x'"x""x""x""x""x", 'y'"y""y""y""y""y", 'z'"z""z""z""z""z"
Coordinate axis in the equatorial plane that points
to the zero meridian.
Default value:
'-z'
"-z"
"-z"
"-z"
"-z"
"-z"
List of values: '-x'"-x""-x""-x""-x""-x", '-y'"-y""-y""-y""-y""-y", '-z'"-z""-z""-z""-z""-z", 'x'"x""x""x""x""x", 'y'"y""y""y""y""y", 'z'"z""z""z""z""z"
Longitude of the 3D point.
Latitude of the 3D point.
If the parameters are valid, the operator
convert_point_3d_cart_to_spherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherconvert_point_3d_cart_to_spherConvertPoint3dCartToSpherConvertPoint3dCartToSpher returns the value 2 (H_MSG_TRUE). If
necessary an exception is raised.
create_shape_model_3dcreate_shape_model_3dCreateShapeModel3dcreate_shape_model_3dCreateShapeModel3dCreateShapeModel3d,
find_shape_model_3dfind_shape_model_3dFindShapeModel3dfind_shape_model_3dFindShapeModel3dFindShapeModel3d
convert_point_3d_spher_to_cartconvert_point_3d_spher_to_cartConvertPoint3dSpherToCartconvert_point_3d_spher_to_cartConvertPoint3dSpherToCartConvertPoint3dSpherToCart
3D Metrology