| Operators |
hom_mat3d_scale_local — Add a scaling to a homogeneous 3D transformation matrix.
hom_mat3d_scale_local( : : HomMat3D, Sx, Sy, Sz : HomMat3DScale)
hom_mat3d_scale_local adds a scaling by the scale factors Sx, Sy, and Sz to the homogeneous 3D transformation matrix HomMat3D and returns the resulting matrix in HomMat3DScale. The scaling is described by a 3×3 scaling matrix S. In contrast to hom_mat3d_scale, it is performed relative to the local coordinate system, i.e., the coordinate system described by HomMat3D; this corresponds to the following chain of transformation matrices:
/ 0 \ / Sx 0 0 \
HomMat3DScale = HomMat3D * | S 0 | S = | 0 Sy 0 |
| 0 | \ 0 0 Sz /
\ 0 0 0 1 /
The fixed point of the transformation is the origin of the local coordinate system, i.e., this point remains unchanged when transformed using HomMat3DScale.
Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix
/ ra rb rc td \
| re rf rg th |
| ri rj rk tl |
\ 0 0 0 1 /
is stored as the tuple [ra, rb, rc, td, re, rf, rg, th, ri, rj, rk, tl]. However, it is also possible to process full 4×4 matrices, which represent a projective 4D transformation.
Input transformation matrix.
Scale factor along the x-axis.
Default value: 2
Suggested values: 0.125, 0.25, 0.5, 1, 2, 4, 8, 112
Restriction: Sx != 0
Scale factor along the y-axis.
Default value: 2
Suggested values: 0.125, 0.25, 0.5, 1, 2, 4, 8, 112
Restriction: Sy != 0
Scale factor along the z-axis.
Default value: 2
Suggested values: 0.125, 0.25, 0.5, 1, 2, 4, 8, 112
Restriction: Sz != 0
Output transformation matrix.
hom_mat3d_scale_local returns 2 (H_MSG_TRUE) if all three scale factors are not 0. If necessary, an exception is raised.
hom_mat3d_identity, hom_mat3d_translate_local, hom_mat3d_scale_local, hom_mat3d_rotate_local
hom_mat3d_translate_local, hom_mat3d_scale_local, hom_mat3d_rotate_local
hom_mat3d_invert, hom_mat3d_identity, hom_mat3d_scale, pose_to_hom_mat3d, hom_mat3d_to_pose, hom_mat3d_compose
Foundation
| Operators |