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HALCON Operator Reference
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Morphology
HDevelop
.NET
C++
C++ (legacy)
COM
C
Classes
Classes
Classes
Classes
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Operators
Region
bottom_hat
BottomHat
BottomHat
bottom_hat
BottomHat
bottom_hat
Compute the bottom hat of regions.
boundary
Boundary
Boundary
boundary
Boundary
boundary
Reduce a region to its boundary.
closing
Closing
Closing
closing
Closing
closing
Close a region.
closing_circle
ClosingCircle
ClosingCircle
closing_circle
ClosingCircle
closing_circle
Close a region with a circular structuring element.
closing_golay
ClosingGolay
ClosingGolay
closing_golay
ClosingGolay
closing_golay
Close a region with an element from the Golay alphabet.
closing_rectangle1
ClosingRectangle1
ClosingRectangle1
closing_rectangle1
ClosingRectangle1
closing_rectangle1
Close a region with a rectangular structuring element.
dilation1
Dilation1
Dilation1
dilation1
Dilation1
dilation1
Dilate a region.
dilation2
Dilation2
Dilation2
dilation2
Dilation2
dilation2
Dilate a region (using a reference point).
dilation_circle
DilationCircle
DilationCircle
dilation_circle
DilationCircle
dilation_circle
Dilate a region with a circular structuring element.
dilation_golay
DilationGolay
DilationGolay
dilation_golay
DilationGolay
dilation_golay
Dilate a region with an element from the Golay alphabet.
dilation_rectangle1
DilationRectangle1
DilationRectangle1
dilation_rectangle1
DilationRectangle1
dilation_rectangle1
Dilate a region with a rectangular structuring element.
dilation_seq
DilationSeq
DilationSeq
dilation_seq
DilationSeq
dilation_seq
Dilate a region sequentially.
erosion1
Erosion1
Erosion1
erosion1
Erosion1
erosion1
Erode a region.
erosion2
Erosion2
Erosion2
erosion2
Erosion2
erosion2
Erode a region (using a reference point).
erosion_circle
ErosionCircle
ErosionCircle
erosion_circle
ErosionCircle
erosion_circle
Erode a region with a circular structuring element.
erosion_golay
ErosionGolay
ErosionGolay
erosion_golay
ErosionGolay
erosion_golay
Erode a region with an element from the Golay alphabet.
erosion_rectangle1
ErosionRectangle1
ErosionRectangle1
erosion_rectangle1
ErosionRectangle1
erosion_rectangle1
Erode a region with a rectangular structuring element.
erosion_seq
ErosionSeq
ErosionSeq
erosion_seq
ErosionSeq
erosion_seq
Erode a region sequentially.
fitting
Fitting
Fitting
fitting
Fitting
fitting
Perform a closing after an opening with multiple structuring elements.
gen_struct_elements
GenStructElements
GenStructElements
gen_struct_elements
GenStructElements
gen_struct_elements
Generate standard structuring elements.
golay_elements
GolayElements
GolayElements
golay_elements
GolayElements
golay_elements
Generate the structuring elements of the Golay alphabet.
hit_or_miss
HitOrMiss
HitOrMiss
hit_or_miss
HitOrMiss
hit_or_miss
Hit-or-miss operation for regions.
hit_or_miss_golay
HitOrMissGolay
HitOrMissGolay
hit_or_miss_golay
HitOrMissGolay
hit_or_miss_golay
Hit-or-miss operation for regions using the Golay alphabet.
hit_or_miss_seq
HitOrMissSeq
HitOrMissSeq
hit_or_miss_seq
HitOrMissSeq
hit_or_miss_seq
Hit-or-miss operation for regions using the Golay alphabet (sequential).
minkowski_add1
MinkowskiAdd1
MinkowskiAdd1
minkowski_add1
MinkowskiAdd1
minkowski_add1
Perform a Minkowski addition on a region.
minkowski_add2
MinkowskiAdd2
MinkowskiAdd2
minkowski_add2
MinkowskiAdd2
minkowski_add2
Dilate a region (using a reference point).
minkowski_sub1
MinkowskiSub1
MinkowskiSub1
minkowski_sub1
MinkowskiSub1
minkowski_sub1
Erode a region.
minkowski_sub2
MinkowskiSub2
MinkowskiSub2
minkowski_sub2
MinkowskiSub2
minkowski_sub2
Erode a region (using a reference point).
morph_hat
MorphHat
MorphHat
morph_hat
MorphHat
morph_hat
Compute the union of
bottom_hat
bottom_hat
BottomHat
bottom_hat
BottomHat
BottomHat
and
top_hat
top_hat
TopHat
top_hat
TopHat
TopHat
.
morph_skeleton
MorphSkeleton
MorphSkeleton
morph_skeleton
MorphSkeleton
morph_skeleton
Compute the morphological skeleton of a region.
morph_skiz
MorphSkiz
MorphSkiz
morph_skiz
MorphSkiz
morph_skiz
Thinning of a region.
opening
Opening
Opening
opening
Opening
opening
Open a region.
opening_circle
OpeningCircle
OpeningCircle
opening_circle
OpeningCircle
opening_circle
Open a region with a circular structuring element.
opening_golay
OpeningGolay
OpeningGolay
opening_golay
OpeningGolay
opening_golay
Open a region with an element from the Golay alphabet.
opening_rectangle1
OpeningRectangle1
OpeningRectangle1
opening_rectangle1
OpeningRectangle1
opening_rectangle1
Open a region with a rectangular structuring element.
opening_seg
OpeningSeg
OpeningSeg
opening_seg
OpeningSeg
opening_seg
Separate overlapping regions.
pruning
Pruning
Pruning
pruning
Pruning
pruning
Prune the branches of a region.
thickening
Thickening
Thickening
thickening
Thickening
thickening
Add the result of a hit-or-miss operation to a region.
thickening_golay
ThickeningGolay
ThickeningGolay
thickening_golay
ThickeningGolay
thickening_golay
Add the result of a hit-or-miss operation to a region (using a Golay structuring element).
thickening_seq
ThickeningSeq
ThickeningSeq
thickening_seq
ThickeningSeq
thickening_seq
Add the result of a hit-or-miss operation to a region (sequential).
thinning
Thinning
Thinning
thinning
Thinning
thinning
Remove the result of a hit-or-miss operation from a region.
thinning_golay
ThinningGolay
ThinningGolay
thinning_golay
ThinningGolay
thinning_golay
Remove the result of a hit-or-miss operation from a region (using a Golay structuring element).
thinning_seq
ThinningSeq
ThinningSeq
thinning_seq
ThinningSeq
thinning_seq
Remove the result of a hit-or-miss operation from a region (sequential).
top_hat
TopHat
TopHat
top_hat
TopHat
top_hat
Compute the top hat of regions.
Classes
Classes
Classes
Classes
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Operators