write_texture_inspection_modelT_write_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model (Operator)

Name

write_texture_inspection_modelT_write_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model — Abspeichern eines Texturinspektionsmodells in einer Datei.

Signatur

write_texture_inspection_model( : : TextureInspectionModel, FileName : )

Herror T_write_texture_inspection_model(const Htuple TextureInspectionModel, const Htuple FileName)

void WriteTextureInspectionModel(const HTuple& TextureInspectionModel, const HTuple& FileName)

void HTextureInspectionModel::WriteTextureInspectionModel(const HString& FileName) const

void HTextureInspectionModel::WriteTextureInspectionModel(const char* FileName) const

void HTextureInspectionModel::WriteTextureInspectionModel(const wchar_t* FileName) const   (Nur Windows)

static void HOperatorSet.WriteTextureInspectionModel(HTuple textureInspectionModel, HTuple fileName)

void HTextureInspectionModel.WriteTextureInspectionModel(string fileName)

def write_texture_inspection_model(texture_inspection_model: HHandle, file_name: str) -> None

Beschreibung

write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model speichert das Texturinspektionsmodell TextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModeltexture_inspection_model in der Datei FileNameFileNameFileNameFileNamefileNamefile_name ab. Die Dateiendung für das Texturinspektionsmodell ist in HALCON 'htim'. write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model wird typischerweise aufgerufen, nachdem das Texturinspektionsmodell mit train_texture_inspection_modeltrain_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model trainiert wurde, kann jedoch auch zum Speichern eines untrainierten Modells verwendet werden. Das Texturinspektionsmodell kann mit read_texture_inspection_modelread_texture_inspection_modelReadTextureInspectionModelReadTextureInspectionModelReadTextureInspectionModelread_texture_inspection_model wieder eingelesen werden. write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model schreibt die im Modell gesetzten Parameter sowie eventuell hinzugefügte Bilder und bei einem trainierten Modell die Ergebnisse des Trainings.

Das Konzept der Texturinspektion ist bei der Einleitung zum Kapitel Inspektion / Texturinspektion beschrieben.

Ausführungsinformationen

Parameter

TextureInspectionModelTextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModeltexture_inspection_model (input_control)  texture_inspection_model HTextureInspectionModel, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Handle des Texturinspektionsmodells.

FileNameFileNameFileNameFileNamefileNamefile_name (input_control)  filename.write HTuplestrHTupleHtuple (string) (string) (HString) (char*)

Name der Datei.

Dateiendung: .htim

Beispiel (HDevelop)

* Create texture inspection model
create_texture_inspection_model ('basic', TextureInspectionModel)
* Make this short example fast:
set_texture_inspection_model_param (TextureInspectionModel, \
                                    'gmm_em_max_iter', 1)
* Read and add training images
read_image (TrainImage, 'carpet/carpet_01')
add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \
                                    Indices)
* Train the model
train_texture_inspection_model (TextureInspectionModel)
* Write out texture inspection model
write_texture_inspection_model (TextureInspectionModel, 'ExampleModel.htim')

Ergebnis

Sind die Parameterwerte korrekt, dann liefert write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model den Wert TRUE. Gegebenenfalls wird eine Fehlerbehandlung durchgeführt.

Vorgänger

train_texture_inspection_modeltrain_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model

Nachfolger

clear_texture_inspection_modelclear_texture_inspection_modelClearTextureInspectionModelClearTextureInspectionModelClearTextureInspectionModelclear_texture_inspection_model

Siehe auch

create_texture_inspection_modelcreate_texture_inspection_modelCreateTextureInspectionModelCreateTextureInspectionModelCreateTextureInspectionModelcreate_texture_inspection_model, clear_texture_inspection_modelclear_texture_inspection_modelClearTextureInspectionModelClearTextureInspectionModelClearTextureInspectionModelclear_texture_inspection_model, set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param, get_texture_inspection_model_paramget_texture_inspection_model_paramGetTextureInspectionModelParamGetTextureInspectionModelParamGetTextureInspectionModelParamget_texture_inspection_model_param, add_texture_inspection_model_imageadd_texture_inspection_model_imageAddTextureInspectionModelImageAddTextureInspectionModelImageAddTextureInspectionModelImageadd_texture_inspection_model_image

Modul

Matching