clear_objclear_objClearObjClearObjclear_obj (Operator)

Name

clear_objclear_objClearObjClearObjclear_obj — Delete an iconic object from the HALCON database.

Signature

clear_obj(Objects : : : )

Herror clear_obj(const Hobject Objects)

Herror T_clear_obj(const Hobject Objects)

void ClearObj(const HObject& Objects)

static void HOperatorSet.ClearObj(HObject objects)

def clear_obj(objects: HObject) -> None

Description

clear_objclear_objClearObjClearObjclear_obj deletes iconic objects, which are no longer needed, from the HALCON database. It should be noted that clear_objclear_objClearObjClearObjclear_obj is the only way to delete objects from the database, and hence to reclaim their memory, in HALCON/C. In all other HALCON language interfaces, clear_objclear_objClearObjClearObjclear_obj must not be used because objects are destroyed automatically through appropriate destructors.

Images and regions are normally used by several iconic objects at the same time (uses less memory!). This has the consequence that a region or an image is only deleted if all objects using it have been deleted.

The operator reset_obj_dbreset_obj_dbResetObjDbResetObjDbreset_obj_db can be used to reset the system and clear all remaining iconic objects.

For a short description of the iconic objects that are available in HALCON see the introduction of chapter Object.

Attention

Regarding the use of local variables in HALCON/C: When exiting a subroutine, the local variables are deleted, but the HALCON database is not updated. To update the database and thus free the memory, you must explicitly clear the local objects from the database before exiting the subroutine.

Execution Information

Parameters

ObjectsObjectsObjectsobjectsobjects (input_object)  object(-array) objectHObjectHObjectHObjectHobject

Objects to be deleted.

Result

clear_objclear_objClearObjClearObjclear_obj returns 2 ( H_MSG_TRUE) if all objects are contained in the HALCON database. If not all objects are valid (e.g., already cleared), an exception is raised, which also clears all valid objects. The operator set_check('~clear')set_check("~clear")SetCheck("~clear")SetCheck("~clear")set_check("~clear") can be used to suppress the raising of this exception. If the input is empty the behavior can be set via set_system(::'no_object_result',<Result>:)set_system("no_object_result",<Result>)SetSystem("no_object_result",<Result>)SetSystem("no_object_result",<Result>)set_system("no_object_result",<Result>). If necessary, an exception is raised.

Alternatives

reset_obj_dbreset_obj_dbResetObjDbResetObjDbreset_obj_db

See also

set_checkset_checkSetCheckSetCheckset_check

Module

none