Name
add_scene_3d_cameraT_add_scene_3d_cameraAddScene3dCameraadd_scene_3d_cameraAddScene3dCameraAddScene3dCamera — Add a camera to a 3D scene.
add_scene_3d_cameraadd_scene_3d_cameraAddScene3dCameraadd_scene_3d_cameraAddScene3dCameraAddScene3dCamera adds a new camera to the 3D scene
Scene3DScene3DScene3DScene3DScene3Dscene3D and returns the index of this camera in
CameraIndexCameraIndexCameraIndexCameraIndexCameraIndexcameraIndex. The camera parameters of the camera must be
given in CameraParamCameraParamCameraParamCameraParamCameraParamcameraParam. By default the new camera is located
at the origin of the world coordinate system. The pose of the camera
CameraIndexCameraIndexCameraIndexCameraIndexCameraIndexcameraIndex can be set with set_scene_3d_camera_poseset_scene_3d_camera_poseSetScene3dCameraPoseset_scene_3d_camera_poseSetScene3dCameraPoseSetScene3dCameraPose.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters of the new camera.
Number of elements: CameraParam == 8 || CameraParam == 10 || CameraParam == 12 || CameraParam == 14
Index of the new camera in the 3D scene.
add_scene_3d_cameraadd_scene_3d_cameraAddScene3dCameraadd_scene_3d_cameraAddScene3dCameraAddScene3dCamera returns 2 (H_MSG_TRUE) if all parameters are
correct. If necessary, an exception is raised.
create_scene_3dcreate_scene_3dCreateScene3dcreate_scene_3dCreateScene3dCreateScene3d
set_scene_3d_camera_poseset_scene_3d_camera_poseSetScene3dCameraPoseset_scene_3d_camera_poseSetScene3dCameraPoseSetScene3dCameraPose,
display_scene_3ddisplay_scene_3dDisplayScene3ddisplay_scene_3dDisplayScene3dDisplayScene3d
3D Metrology