simplify_object_model_3d — Simplify a triangulated 3D object model.
simplify_object_model_3d simplifies the triangulated 3D object model ObjectModel3D by removing model points and returns the result in SimplifiedObjectModel3D. Note that in contrast to sample_object_model_3d points are removed such that the original geometry of the object model is represented as good as possible. Typically, this means that edges are preserved while the point density within smooth parts is reduced. This might be helpful, for example, to speed up subsequent operator calls by using a 3D object model of reduced complexity.
The triangulation of the input 3D object model is preserved as opposed to the operator sample_object_model_3d, which samples surfaces to equidistant unconnected 3D points.
Currently, the operator offers only a single simplification method ('preserve_point_coordintates'), which can be set in Method. This method ensures that the points in the simplified object model SimplifiedObjectModel3D have the same coordinates as the respective points in the input object model ObjectModel3D.
simplify_object_model_3d only works for triangulated object models. Whether an object model contains a triangulation can be queried with get_object_model_3d_params (ParamName='has_triangles'). Object models that do not contain a triangulation must be triangulated beforehand, e.g., by using triangulate_object_model_3d or prepare_object_model_3d (Purpose='segmentation').
The degree of simplification can be set with Amount. By default, Amount specifies the percentage of points of the input object model that should be contained in the output object model. Thus, the smaller the value of Amount in this case is chosen the stronger the object model will be simplified.
Alternatively, the meaning of the parameter Amount can be modified. For this, the generic parameter 'amount_type' can be set to one of the following values:
'percentage_remaining' Amount specifies the percentage of points (default) of the input object model that should be contained in the output object model. Range of values: [0.0 ... 100.0] 'percentage_to_remove' Amount specifies the percentage of points of the input object model that should be removed. Range of values: [0.0 ... 100.0] 'num_points_remaining' Amount specifies the number of points of the input object model that should be contained in the output object model. Range of values: [0 ... number of points in the input object model] 'num_points_to_remove' Amount specifies the number of points of the input object model that should be removed. Range of values: [0 ... number of points in the input object model]
Sometimes triangular meshes flip during the simplification, i.e., the direction of their normal vectors changes by 180 degrees. This especially happens for artificially created CAD models that consist of planar parts. To avoid this flipping, the generic parameter 'avoid_triangle_flips' can be set to 'true' (the default is 'false'). Note that in this case, the run-time of simplify_object_model_3d will increase.
Note that multiple calls of simplify_object_model_3d with a lower degree of simplification might result in a different simplified object model compared to a single call with a higher degree of simplification. Also note that isolated (i.e., non-triangulated) points will be removed. This might result in a number of points in SimplifiedObjectModel3D that slightly deviates from the degree of simplification that is specified in Amount.
Handle of the 3D object model that should be simplified.
Method that should be used for simplification.
Default value: 'preserve_point_coordinates'
List of values: 'preserve_point_coordinates'
Degree of simplification (default: percentage of remaining model points).
Names of the generic parameters.
Default value: 
List of values: 'amount_type', 'avoid_triangle_flips'
Values of the generic parameters.
Default value: 
Suggested values: 'percentage_remaining', 'percentage_to_remove', 'num_points_remaining', 'num_points_to_remove', 'true', 'false'
Handle of the simplified 3D object model.
read_object_model_3d ('mvtec_bunny.om3', 'm', , , ObjectModel3D, Status) visualize_object_model_3d (WindowHandle, ObjectModel3D, , , , , \ , , , Pose) simplify_object_model_3d (ObjectModel3D, 'preserve_point_coordinates', \ 5.0, 'amount_type', 'percentage_remaining', \ SimplifiedObjectModel3D) visualize_object_model_3d (WindowHandle, SimplifiedObjectModel3D, , \ Pose, , , , , , Pose)
simplify_object_model_3d returns 2 (H_MSG_TRUE) if all parameters are correct. If necessary, an exception is raised.
prepare_object_model_3d, read_object_model_3d, triangulate_object_model_3d, xyz_to_object_model_3d
Michael Garland, Paul S. Heckbert: Surface Simplification Using Quadric Error Metrics, Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH '97), 209-216, ACM Press, 1997