Name
hom_mat2d_slantT_hom_mat2d_slantHomMat2dSlanthom_mat2d_slantHomMat2dSlantHomMat2dSlant — Add a slant to a homogeneous 2D transformation matrix.
void HomMat2dSlant(const HTuple& HomMat2D, const HTuple& Theta, const HTuple& Axis, const HTuple& Px, const HTuple& Py, HTuple* HomMat2DSlant)
HHomMat2D HHomMat2D::HomMat2dSlant(const HTuple& Theta, const HString& Axis, const HTuple& Px, const HTuple& Py) const
HHomMat2D HHomMat2D::HomMat2dSlant(double Theta, const HString& Axis, double Px, double Py) const
HHomMat2D HHomMat2D::HomMat2dSlant(double Theta, const char* Axis, double Px, double Py) const
static void HOperatorSet.HomMat2dSlant(HTuple homMat2D, HTuple theta, HTuple axis, HTuple px, HTuple py, out HTuple homMat2DSlant)
HHomMat2D HHomMat2D.HomMat2dSlant(HTuple theta, string axis, HTuple px, HTuple py)
HHomMat2D HHomMat2D.HomMat2dSlant(double theta, string axis, double px, double py)
hom_mat2d_slanthom_mat2d_slantHomMat2dSlanthom_mat2d_slantHomMat2dSlantHomMat2dSlant adds a slant by the angle ThetaThetaThetaThetaThetatheta to the
homogeneous 2D transformation matrix HomMat2DHomMat2DHomMat2DHomMat2DHomMat2DhomMat2D and returns the
resulting matrix in HomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlanthomMat2DSlant. A slant is an affine
transformation in which one coordinate axis remains fixed, while the other
coordinate axis is rotated counterclockwise by an angle ThetaThetaThetaThetaThetatheta. The
parameter AxisAxisAxisAxisAxisaxis determines which coordinate axis is slanted. For
AxisAxisAxisAxisAxisaxis = 'x'"x""x""x""x""x", the x-axis is slanted and the y-axis remains
fixed, while for AxisAxisAxisAxisAxisaxis = 'y'"y""y""y""y""y" the y-axis is slanted and the
x-axis remains fixed. The slanting is performed relative to the global (i.e.,
fixed) coordinate system; this corresponds to the following chains of
transformation matrices:
The point (PxPxPxPxPxpx,PyPyPyPyPypy) is the fixed point of the transformation,
i.e., this point remains unchanged when transformed using
HomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlanthomMat2DSlant. To obtain this behavior, first a translation is added
to the input transformation matrix that moves the fixed point onto the origin
of the global coordinate system. Then, the slant is added, and finally a
translation that moves the fixed point back to its original position. This
corresponds to the following chain of transformations for AxisAxisAxisAxisAxisaxis =
'x'"x""x""x""x""x":
To perform the transformation in the local coordinate system, i.e.,
the one described by HomMat2DHomMat2DHomMat2DHomMat2DHomMat2DhomMat2D, use
hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocal.
It should be noted that homogeneous transformation matrices refer to
a general right-handed mathematical coordinate system. If a
homogeneous transformation matrix is used to transform images,
regions, XLD contours, or any other data that has been extracted
from images, the row coordinates of the transformation must be
passed in the x coordinates, while the column coordinates must be
passed in the y coordinates. Consequently, the order of passing row
and column coordinates follows the usual order
(RowRowRowRowRowrow,ColumnColumnColumnColumnColumncolumn). This convention is essential to
obtain a right-handed coordinate system for the transformation of
iconic data, and consequently to ensure in particular that rotations
are performed in the correct mathematical direction.
Note that homogeneous matrices are stored row-by-row as a tuple;
the last row is usually not stored because it is identical for all
homogeneous matrices that describe an affine transformation. For example,
the homogeneous matrix
is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also
possible to process full 3×3 matrices, which represent
a projective 2D transformation.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Input transformation matrix.
Slant angle.
Default value: 0.78
Suggested values: 0.1, 0.2, 0.3, 0.4, 0.78, 1.57, 3.14
Typical range of values: 0
≤
Theta
Theta
Theta
Theta
Theta
theta
≤
6.28318530718
Coordinate axis that is slanted.
Default value:
'x'
"x"
"x"
"x"
"x"
"x"
List of values: 'x'"x""x""x""x""x", 'y'"y""y""y""y""y"
PxPxPxPxPxpx (input_control) point.x → HTupleHTupleHTupleVARIANTHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong) (double / Hlong) (double / Hlong)
Fixed point of the transformation (x coordinate).
Default value: 0
Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024
PyPyPyPyPypy (input_control) point.y → HTupleHTupleHTupleVARIANTHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong) (double / Hlong) (double / Hlong)
Fixed point of the transformation (y coordinate).
Default value: 0
Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024
Output transformation matrix.
If the parameters are valid, the operator hom_mat2d_slanthom_mat2d_slantHomMat2dSlanthom_mat2d_slantHomMat2dSlantHomMat2dSlant returns
2 (H_MSG_TRUE). If necessary, an exception is raised.
hom_mat2d_identityhom_mat2d_identityHomMat2dIdentityhom_mat2d_identityHomMat2dIdentityHomMat2dIdentity,
hom_mat2d_translatehom_mat2d_translateHomMat2dTranslatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslate,
hom_mat2d_scalehom_mat2d_scaleHomMat2dScalehom_mat2d_scaleHomMat2dScaleHomMat2dScale,
hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotate,
hom_mat2d_slanthom_mat2d_slantHomMat2dSlanthom_mat2d_slantHomMat2dSlantHomMat2dSlant,
hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflect
hom_mat2d_translatehom_mat2d_translateHomMat2dTranslatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslate,
hom_mat2d_scalehom_mat2d_scaleHomMat2dScalehom_mat2d_scaleHomMat2dScaleHomMat2dScale,
hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotate,
hom_mat2d_slanthom_mat2d_slantHomMat2dSlanthom_mat2d_slantHomMat2dSlantHomMat2dSlant,
hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflect
hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocal
Foundation