Name
dual_quat_to_poseT_dual_quat_to_poseDualQuatToPosedual_quat_to_poseDualQuatToPoseDualQuatToPose — Umwandeln einer dualen Quaternion in eine entsprechende 3D-Pose.
Der Operator dual_quat_to_posedual_quat_to_poseDualQuatToPosedual_quat_to_poseDualQuatToPoseDualQuatToPose wandelt die duale Quaternion
DualQuaternionDualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaternion in ihre entsprechende 3D-Pose PosePosePosePosePosepose
um.
Eine kurze Einführung in duale Quaternionen, die verwendete Notation
und die Beziehung zwischen dualen Quaternionen und Schraubungen findet
sich in der Dokumentation zu diesem Kapitel
(Transformationen / Duale Quaternionen).
Werden in DualQuaternionDualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaternion mehrere duale Quaternionen übergeben,
so wird jede duale Quaternion eine Pose zurückgegeben.
dual_quat_to_posedual_quat_to_poseDualQuatToPosedual_quat_to_poseDualQuatToPoseDualQuatToPose nimmt an, dass es sich bei DualQuaternionDualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaternion
um eine duale Einheitsquaternion handelt und diese daher eine starre
3D-Abbildung darstellt. Andernfalls ist eine Umwandlung in eine
Pose nicht sinnvoll möglich.
- Multithreading-Typ: reentrant (läuft parallel zu nicht-exklusiven Operatoren).
- Multithreading-Bereich: global (kann von jedem Thread aufgerufen werden).
- Wird ohne Parallelisierung verarbeitet.
Duale Einheitsquaternion.
dual_quat_composedual_quat_composeDualQuatComposedual_quat_composeDualQuatComposeDualQuatCompose,
dual_quat_interpolatedual_quat_interpolateDualQuatInterpolatedual_quat_interpolateDualQuatInterpolateDualQuatInterpolate,
screw_to_dual_quatscrew_to_dual_quatScrewToDualQuatscrew_to_dual_quatScrewToDualQuatScrewToDualQuat,
dual_quat_conjugatedual_quat_conjugateDualQuatConjugatedual_quat_conjugateDualQuatConjugateDualQuatConjugate
camera_calibrationcamera_calibrationCameraCalibrationcamera_calibrationCameraCalibrationCameraCalibration,
hand_eye_calibrationhand_eye_calibrationHandEyeCalibrationhand_eye_calibrationHandEyeCalibrationHandEyeCalibration,
write_posewrite_poseWritePosewrite_poseWritePoseWritePose,
disp_caltabdisp_caltabDispCaltabdisp_caltabDispCaltabDispCaltab,
sim_caltabsim_caltabSimCaltabsim_caltabSimCaltabSimCaltab
dual_quat_to_screwdual_quat_to_screwDualQuatToScrewdual_quat_to_screwDualQuatToScrewDualQuatToScrew,
dual_quat_to_hom_mat3ddual_quat_to_hom_mat3dDualQuatToHomMat3ddual_quat_to_hom_mat3dDualQuatToHomMat3dDualQuatToHomMat3d
pose_to_dual_quatpose_to_dual_quatPoseToDualQuatpose_to_dual_quatPoseToDualQuatPoseToDualQuat,
dual_quat_normalizedual_quat_normalizeDualQuatNormalizedual_quat_normalizeDualQuatNormalizeDualQuatNormalize,
serialize_dual_quatserialize_dual_quatSerializeDualQuatserialize_dual_quatSerializeDualQuatSerializeDualQuat,
deserialize_dual_quatdeserialize_dual_quatDeserializeDualQuatdeserialize_dual_quatDeserializeDualQuatDeserializeDualQuat,
dual_quat_trans_line_3ddual_quat_trans_line_3dDualQuatTransLine3ddual_quat_trans_line_3dDualQuatTransLine3dDualQuatTransLine3d,
quat_to_posequat_to_poseQuatToPosequat_to_poseQuatToPoseQuatToPose
Foundation