Name
quat_to_poseT_quat_to_poseQuatToPoseQuatToPose — Wandelt eine Quaternion in die entsprechende 3D-Pose um.
Der Operator quat_to_posequat_to_poseQuatToPoseQuatToPoseQuatToPose wandelt die Eingabequaternion
QuaternionQuaternionQuaternionQuaternionquaternion in deren entsprechende 3D-Pose PosePosePosePosepose um.
Die Translation von PosePosePosePosepose ist in jedem Fall Null.
- Multithreading-Typ: reentrant (läuft parallel zu nicht-exklusiven Operatoren).
- Multithreading-Bereich: global (kann von jedem Thread aufgerufen werden).
- Wird ohne Parallelisierung verarbeitet.
axis_angle_to_quataxis_angle_to_quatAxisAngleToQuatAxisAngleToQuatAxisAngleToQuat,
quat_composequat_composeQuatComposeQuatComposeQuatCompose,
quat_conjugatequat_conjugateQuatConjugateQuatConjugateQuatConjugate
camera_calibrationcamera_calibrationCameraCalibrationCameraCalibrationCameraCalibration,
write_posewrite_poseWritePoseWritePoseWritePose,
disp_caltabdisp_caltabDispCaltabDispCaltabDispCaltab,
sim_caltabsim_caltabSimCaltabSimCaltabSimCaltab
pose_to_quatpose_to_quatPoseToQuatPoseToQuatPoseToQuat,
axis_angle_to_quataxis_angle_to_quatAxisAngleToQuatAxisAngleToQuatAxisAngleToQuat,
quat_composequat_composeQuatComposeQuatComposeQuatCompose,
quat_rotate_point_3dquat_rotate_point_3dQuatRotatePoint3dQuatRotatePoint3dQuatRotatePoint3d,
quat_to_hom_mat3dquat_to_hom_mat3dQuatToHomMat3dQuatToHomMat3dQuatToHomMat3d,
quat_normalizequat_normalizeQuatNormalizeQuatNormalizeQuatNormalize,
dual_quat_to_posedual_quat_to_poseDualQuatToPoseDualQuatToPoseDualQuatToPose
Foundation