hom_mat2d_translateT_hom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate (Operator)

Name

hom_mat2d_translateT_hom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate — Add a translation to a homogeneous 2D transformation matrix.

Signature

hom_mat2d_translate( : : HomMat2D, Tx, Ty : HomMat2DTranslate)

Herror T_hom_mat2d_translate(const Htuple HomMat2D, const Htuple Tx, const Htuple Ty, Htuple* HomMat2DTranslate)

void HomMat2dTranslate(const HTuple& HomMat2D, const HTuple& Tx, const HTuple& Ty, HTuple* HomMat2DTranslate)

HHomMat2D HHomMat2D::HomMat2dTranslate(const HTuple& Tx, const HTuple& Ty) const

HHomMat2D HHomMat2D::HomMat2dTranslate(double Tx, double Ty) const

static void HOperatorSet.HomMat2dTranslate(HTuple homMat2D, HTuple tx, HTuple ty, out HTuple homMat2DTranslate)

HHomMat2D HHomMat2D.HomMat2dTranslate(HTuple tx, HTuple ty)

HHomMat2D HHomMat2D.HomMat2dTranslate(double tx, double ty)

def hom_mat2d_translate(hom_mat_2d: Sequence[float], tx: Union[float, int], ty: Union[float, int]) -> Sequence[float]

Description

hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate adds a translation by the vector t = (TxTxTxtxtx,TyTyTytyty) to the homogeneous 2D transformation matrix HomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d and returns the resulting matrix in HomMat2DTranslateHomMat2DTranslateHomMat2DTranslatehomMat2DTranslatehom_mat_2dtranslate. The translation is performed relative to the global (i.e., fixed) coordinate system; this corresponds to the following chain of transformation matrices:

To perform the transformation in the local coordinate system, i.e., the one described by HomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d, use hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local.

Attention

It should be noted that homogeneous transformation matrices refer to a general right-handed mathematical coordinate system. If a homogeneous transformation matrix is used to transform images, regions, XLD contours, or any other data that has been extracted from images, the row coordinates of the transformation must be passed in the x coordinates, while the column coordinates must be passed in the y coordinates. Consequently, the order of passing row and column coordinates follows the usual order (RowRowRowrowrow,ColumnColumnColumncolumncolumn). This convention is essential to obtain a right-handed coordinate system for the transformation of iconic data, and consequently to ensure in particular that rotations are performed in the correct mathematical direction.

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also possible to process full 3×3 matrices, which represent a projective 2D transformation.

Execution Information

Parameters

HomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d (input_control)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Input transformation matrix.

TxTxTxtxtx (input_control)  point.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the x-axis.

Default: 64

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

TyTyTytyty (input_control)  point.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the y-axis.

Default: 64

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat2DTranslateHomMat2DTranslateHomMat2DTranslatehomMat2DTranslatehom_mat_2dtranslate (output_control)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Output transformation matrix.

Result

If the parameters are valid, the operator hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate returns 2 ( H_MSG_TRUE) . If necessary, an exception is raised.

Possible Predecessors

hom_mat2d_identityhom_mat2d_identityHomMat2dIdentityHomMat2dIdentityhom_mat2d_identity, hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

Possible Successors

hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

See also

hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local

Module

Foundation