gen_box_object_model_3d — Create a 3D object model that represents a box.
gen_box_object_model_3d creates a box-shaped 3D primitive, i.e., a 3D object model that represents a box. The box is specified by a Pose and the side lengths LengthX, LengthY, and LengthZ along the respective axis of the pose. The handle of the resulting 3D object model is returned by parameter ObjectModel3D.
Note that if a 3D object model is no longer needed or should be overwritten, the memory has to be freed first by calling the operator clear_object_model_3d.
This operator returns a handle. Note that the state of an instance of this handle type may be changed by specific operators even though the handle is used as an input parameter by those operators.
The pose that describes the position and orientation of the box. The pose has its origin in the center of the box.
The length of the box along the x-axis.
The length of the box along the y-axis.
Number of elements: LengthY == LengthX
The length of the box along the z-axis.
Number of elements: LengthZ == LengthX
Handle of the resulting 3D object model.
gen_box_object_model_3d returns 2 (H_MSG_TRUE) if all parameters are correct. If necessary, an exception is raised.
get_object_model_3d_params, sample_object_model_3d, triangulate_object_model_3d, clear_object_model_3d
gen_cylinder_object_model_3d, gen_sphere_object_model_3d, gen_sphere_object_model_3d_center, gen_plane_object_model_3d