ClassesClassesClassesClasses | | | | Operators

Page not available for the currently selected syntax (programming language).

Page not available for the currently selected syntax (programming language).

HPose (Class)

Name

HPose — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).

Constructors

CreatePose    Create a 3D pose.

Methods

BinocularCalibration    Determine all camera parameters of a binocular stereo system.
BinocularDistance    Compute the distance values for a rectified stereo image pair using correlation techniques.
BinocularDistanceMg    Compute the distance values for a rectified stereo image pair using multigrid methods.
BinocularDistanceMs    Compute the distance values for a rectified stereo image pair using multi-scanline optimization.
CamParPoseToHomMat3d    Convert internal camera parameters and a 3D pose into a 3×4 projection matrix.
CameraCalibration    Determine all camera parameters by a simultaneous minimization process.
ContourToWorldPlaneXld    Transform an XLD contour into the plane z=0 of a world coordinate system.
ConvertPoseType    Change the representation type of a 3D pose.
CreateCamPoseLookAtPoint    Create a 3D camera pose from camera center and viewing direction.
CreatePose    Create a 3D pose.
DeserializePose    Deserialize a serialized pose.
DisparityImageToXyz    Transform a disparity image into 3D points in a rectified stereo system.
DisparityToDistance    Transform a disparity value into a distance value in a rectified binocular stereo system.
DisparityToPoint3d    Transform an image point and its disparity into a 3D point in a rectified stereo system.
DistanceToDisparity    Transfrom a distance value into a disparity in a rectified stereo system.
GenBinocularRectificationMap    Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane.
GenImageToWorldPlaneMap    Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system.
GetPoseType    Get the representation type of a 3D pose.
HandEyeCalibration    Perform a hand-eye calibration.
MatchRelPoseRansac    Compute the relative orientation between two cameras by automatically finding correspondences between image points.
PoseAverage    Compute the average of a set of poses.
PoseCompose    Combine 3D poses given in two tuples.
PoseInvert    Invert each pose in a tuple of 3D poses.
PoseToHomMat3d    Convert a 3D pose into a homogeneous transformation matrix.
ReadPose    Read a 3D pose from a text file.
RelPoseToFundamentalMatrix    Compute the fundamental matrix from the relative orientation of two cameras.
SerializePose    Serialize a pose.
SetOriginPose    Translate the origin of a 3D pose.
TransPoseShapeModel3d    Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa.
VectorToRelPose    Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points.
WritePose    Write a 3D pose to a text file.

HPose (Class)

Name

HPose — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).

Constructors

CreatePose    Create a 3D pose.

Methods

BinocularCalibration    Determine all camera parameters of a binocular stereo system.
BinocularDistance    Compute the distance values for a rectified stereo image pair using correlation techniques.
BinocularDistanceMg    Compute the distance values for a rectified stereo image pair using multigrid methods.
BinocularDistanceMs    Compute the distance values for a rectified stereo image pair using multi-scanline optimization.
CamParPoseToHomMat3d    Convert internal camera parameters and a 3D pose into a 3×4 projection matrix.
CameraCalibration    Determine all camera parameters by a simultaneous minimization process.
ContourToWorldPlaneXld    Transform an XLD contour into the plane z=0 of a world coordinate system.
ConvertPoseType    Change the representation type of a 3D pose.
CreateCamPoseLookAtPoint    Create a 3D camera pose from camera center and viewing direction.
CreatePose    Create a 3D pose.
DeserializePose    Deserialize a serialized pose.
DisparityImageToXyz    Transform a disparity image into 3D points in a rectified stereo system.
DisparityToDistance    Transform a disparity value into a distance value in a rectified binocular stereo system.
DisparityToPoint3d    Transform an image point and its disparity into a 3D point in a rectified stereo system.
DistanceToDisparity    Transfrom a distance value into a disparity in a rectified stereo system.
GenBinocularRectificationMap    Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane.
GenImageToWorldPlaneMap    Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system.
GetPoseType    Get the representation type of a 3D pose.
HandEyeCalibration    Perform a hand-eye calibration.
MatchRelPoseRansac    Compute the relative orientation between two cameras by automatically finding correspondences between image points.
PoseAverage    Compute the average of a set of poses.
PoseCompose    Combine 3D poses given in two tuples.
PoseInvert    Invert each pose in a tuple of 3D poses.
PoseToHomMat3d    Convert a 3D pose into a homogeneous transformation matrix.
ReadPose    Read a 3D pose from a text file.
RelPoseToFundamentalMatrix    Compute the fundamental matrix from the relative orientation of two cameras.
SerializePose    Serialize a pose.
SetOriginPose    Translate the origin of a 3D pose.
TransPoseShapeModel3d    Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa.
VectorToRelPose    Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points.
WritePose    Write a 3D pose to a text file.

Page not available for the currently selected syntax (programming language).

HPoseX (Class)

Name

HPoseX — Represents a rigid 3D transformation with 7 parameters (3 for the rotation, 3 for the translation, 1 for the representation type).

Constructors

CreatePose    Create a 3D pose.

Methods

BinocularCalibration    Determine all camera parameters of a binocular stereo system.
BinocularDistance    Compute the distance values for a rectified stereo image pair using correlation techniques.
BinocularDistanceMg    Compute the distance values for a rectified stereo image pair using multigrid methods.
BinocularDistanceMs    Compute the distance values for a rectified stereo image pair using multi-scanline optimization.
CamParPoseToHomMat3d    Convert internal camera parameters and a 3D pose into a 3×4 projection matrix.
CameraCalibration    Determine all camera parameters by a simultaneous minimization process.
ContourToWorldPlaneXld    Transform an XLD contour into the plane z=0 of a world coordinate system.
ConvertPoseType    Change the representation type of a 3D pose.
CreateCamPoseLookAtPoint    Create a 3D camera pose from camera center and viewing direction.
CreatePose    Create a 3D pose.
DeserializePose    Deserialize a serialized pose.
DisparityImageToXyz    Transform a disparity image into 3D points in a rectified stereo system.
DisparityToDistance    Transform a disparity value into a distance value in a rectified binocular stereo system.
DisparityToPoint3d    Transform an image point and its disparity into a 3D point in a rectified stereo system.
DistanceToDisparity    Transfrom a distance value into a disparity in a rectified stereo system.
GenBinocularRectificationMap    Generate transformation maps that describe the mapping of the images of a binocular camera pair to a common rectified image plane.
GenImageToWorldPlaneMap    Generate a projection map that describes the mapping between the image plane and a the plane z=0 of a world coordinate system.
GetPoseType    Get the representation type of a 3D pose.
HandEyeCalibration    Perform a hand-eye calibration.
MatchRelPoseRansac    Compute the relative orientation between two cameras by automatically finding correspondences between image points.
PoseAverage    Compute the average of a set of poses.
PoseCompose    Combine 3D poses given in two tuples.
PoseInvert    Invert each pose in a tuple of 3D poses.
PoseToHomMat3d    Convert a 3D pose into a homogeneous transformation matrix.
ReadPose    Read a 3D pose from a text file.
RelPoseToFundamentalMatrix    Compute the fundamental matrix from the relative orientation of two cameras.
SerializePose    Serialize a pose.
SetOriginPose    Translate the origin of a 3D pose.
TransPoseShapeModel3d    Transform a pose that refers to the coordinate system of a 3D object model to a pose that refers to the reference coordinate system of a 3D shape model and vice versa.
VectorToRelPose    Compute the relative orientation between two cameras given image point correspondences and known camera parameters and reconstruct 3D space points.
WritePose    Write a 3D pose to a text file.


ClassesClassesClassesClasses | | | | Operators