dual_quat_trans_point_3dT_dual_quat_trans_point_3dDualQuatTransPoint3dDualQuatTransPoint3ddual_quat_trans_point_3d (Operator)

Name

dual_quat_trans_point_3dT_dual_quat_trans_point_3dDualQuatTransPoint3dDualQuatTransPoint3ddual_quat_trans_point_3d — Transformieren eines 3D-Punkts mit einer dualen Einheitsquaternion.

Signatur

dual_quat_trans_point_3d( : : DualQuaternion, Px, Py, Pz : Tx, Ty, Tz)

Herror T_dual_quat_trans_point_3d(const Htuple DualQuaternion, const Htuple Px, const Htuple Py, const Htuple Pz, Htuple* Tx, Htuple* Ty, Htuple* Tz)

void DualQuatTransPoint3d(const HTuple& DualQuaternion, const HTuple& Px, const HTuple& Py, const HTuple& Pz, HTuple* Tx, HTuple* Ty, HTuple* Tz)

HTuple HDualQuaternion::DualQuatTransPoint3d(const HTuple& Px, const HTuple& Py, const HTuple& Pz, HTuple* Ty, HTuple* Tz) const

double HDualQuaternion::DualQuatTransPoint3d(double Px, double Py, double Pz, double* Ty, double* Tz) const

static void HOperatorSet.DualQuatTransPoint3d(HTuple dualQuaternion, HTuple px, HTuple py, HTuple pz, out HTuple tx, out HTuple ty, out HTuple tz)

HTuple HDualQuaternion.DualQuatTransPoint3d(HTuple px, HTuple py, HTuple pz, out HTuple ty, out HTuple tz)

double HDualQuaternion.DualQuatTransPoint3d(double px, double py, double pz, out double ty, out double tz)

def dual_quat_trans_point_3d(dual_quaternion: Sequence[Union[float, int]], px: MaybeSequence[Union[float, int]], py: MaybeSequence[Union[float, int]], pz: MaybeSequence[Union[float, int]]) -> Tuple[Sequence[float], Sequence[float], Sequence[float]]

def dual_quat_trans_point_3d_s(dual_quaternion: Sequence[Union[float, int]], px: MaybeSequence[Union[float, int]], py: MaybeSequence[Union[float, int]], pz: MaybeSequence[Union[float, int]]) -> Tuple[float, float, float]

Beschreibung

Der Operator dual_quat_trans_point_3ddual_quat_trans_point_3dDualQuatTransPoint3dDualQuatTransPoint3dDualQuatTransPoint3ddual_quat_trans_point_3d transformiert einen 3D-Punkt (PxPxPxPxpxpx, PyPyPyPypypy, PzPzPzPzpzpz) mit einer starren 3D-Abbildung, die durch die duale Einheitsquaternion DualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaterniondual_quaternion gegeben ist, und gibt den transformierten 3D-Punkt in (TxTxTxTxtxtx, TyTyTyTytyty, TzTzTzTztztz) zurück.

Eine kurze Einführung in duale Quaternionen findet sich in „Solution Guide III-C - 3D Vision“.

Achtung

dual_quat_trans_point_3ddual_quat_trans_point_3dDualQuatTransPoint3dDualQuatTransPoint3dDualQuatTransPoint3ddual_quat_trans_point_3d liefert nur dann sinnvolle Ergebnisse, wenn in DualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaterniondual_quaternion eine duale Einheitsquaternion übergeben wird.

Ausführungsinformationen

Parameter

DualQuaternionDualQuaternionDualQuaternionDualQuaterniondualQuaterniondual_quaternion (input_control)  dual_quaternion HDualQuaternion, HTupleSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Duale Einheitsquaternion, die die Transformation darstellt.

PxPxPxPxpxpx (input_control)  point3d.x(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Eingabepunkt(e) (x-Koordinate).

Defaultwert: 64

Wertevorschläge: 0, 16, 32, 64, 128, 256, 512, 1024

PyPyPyPypypy (input_control)  point3d.y(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Eingabepunkt(e) (y-Koordinate).

Defaultwert: 64

Wertevorschläge: 0, 16, 32, 64, 128, 256, 512, 1024

PzPzPzPzpzpz (input_control)  point3d.z(-array) HTupleMaybeSequence[Union[float, int]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Eingabepunkt(e) (z-Koordinate).

Defaultwert: 64

Wertevorschläge: 0, 16, 32, 64, 128, 256, 512, 1024

TxTxTxTxtxtx (output_control)  point3d.x(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Ausgabepunkt(e) (x-Koordinate).

TyTyTyTytyty (output_control)  point3d.y(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Ausgabepunkt(e) (y-Koordinate).

TzTzTzTztztz (output_control)  point3d.z(-array) HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Ausgabepunkt(e) (z-Koordinate).

Beispiel (HDevelop)

* dual_quat_trans_point_3d (DualQuat, Px, Py, Pz, Tx, Ty, Tz)
* is equivalent to the following code:
dual_quat_to_hom_mat3d (DualQuat, HomMat3D)
affine_trans_point_3d (HomMat3D, Px, Py, Pz, Tx, Ty, Tz)

Vorgänger

dual_quat_composedual_quat_composeDualQuatComposeDualQuatComposeDualQuatComposedual_quat_compose, pose_to_dual_quatpose_to_dual_quatPoseToDualQuatPoseToDualQuatPoseToDualQuatpose_to_dual_quat, screw_to_dual_quatscrew_to_dual_quatScrewToDualQuatScrewToDualQuatScrewToDualQuatscrew_to_dual_quat

Alternativen

dual_quat_to_hom_mat3ddual_quat_to_hom_mat3dDualQuatToHomMat3dDualQuatToHomMat3dDualQuatToHomMat3ddual_quat_to_hom_mat3d, affine_trans_point_3daffine_trans_point_3dAffineTransPoint3dAffineTransPoint3dAffineTransPoint3daffine_trans_point_3d

Siehe auch

dual_quat_to_posedual_quat_to_poseDualQuatToPoseDualQuatToPoseDualQuatToPosedual_quat_to_pose, dual_quat_normalizedual_quat_normalizeDualQuatNormalizeDualQuatNormalizeDualQuatNormalizedual_quat_normalize, serialize_dual_quatserialize_dual_quatSerializeDualQuatSerializeDualQuatSerializeDualQuatserialize_dual_quat, deserialize_dual_quatdeserialize_dual_quatDeserializeDualQuatDeserializeDualQuatDeserializeDualQuatdeserialize_dual_quat, quat_rotate_point_3dquat_rotate_point_3dQuatRotatePoint3dQuatRotatePoint3dQuatRotatePoint3dquat_rotate_point_3d, dual_quat_trans_line_3ddual_quat_trans_line_3dDualQuatTransLine3dDualQuatTransLine3dDualQuatTransLine3ddual_quat_trans_line_3d

Modul

Foundation