Name
pose_to_quatT_pose_to_quatPoseToQuatpose_to_quatPoseToQuatPoseToQuat — Convert the rotational part of a 3D pose to a quaternion.
The operator pose_to_quatpose_to_quatPoseToQuatpose_to_quatPoseToQuatPoseToQuat converts the rotation of the input 3D pose
PosePosePosePosePosepose into its corresponding quaternion QuaternionQuaternionQuaternionQuaternionQuaternionquaternion.
Note that the translation of PosePosePosePosePosepose is ignored.
Multiple poses can be passed in PosePosePosePosePosepose, in which case a quaternion
is returned for each of them.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
create_posecreate_poseCreatePosecreate_poseCreatePoseCreatePose,
read_poseread_poseReadPoseread_poseReadPoseReadPose
quat_composequat_composeQuatComposequat_composeQuatComposeQuatCompose,
quat_rotate_point_3dquat_rotate_point_3dQuatRotatePoint3dquat_rotate_point_3dQuatRotatePoint3dQuatRotatePoint3d,
quat_interpolatequat_interpolateQuatInterpolatequat_interpolateQuatInterpolateQuatInterpolate
axis_angle_to_quataxis_angle_to_quatAxisAngleToQuataxis_angle_to_quatAxisAngleToQuatAxisAngleToQuat
quat_to_posequat_to_poseQuatToPosequat_to_poseQuatToPoseQuatToPose,
quat_to_hom_mat3dquat_to_hom_mat3dQuatToHomMat3dquat_to_hom_mat3dQuatToHomMat3dQuatToHomMat3d,
quat_composequat_composeQuatComposequat_composeQuatComposeQuatCompose,
quat_rotate_point_3dquat_rotate_point_3dQuatRotatePoint3dquat_rotate_point_3dQuatRotatePoint3dQuatRotatePoint3d,
quat_interpolatequat_interpolateQuatInterpolatequat_interpolateQuatInterpolateQuatInterpolate
Foundation